Updated serializer data fields (#2702)
This commit is contained in:
@@ -152,8 +152,8 @@ namespace Content.Server.GameObjects.Components.Items.Storage
|
||||
serializer.DataField(ref _open, "open", false);
|
||||
serializer.DataField(this, a => a.IsWeldedShut, "IsWeldedShut", false);
|
||||
serializer.DataField(this, a => a.CanWeldShut, "CanWeldShut", true);
|
||||
serializer.DataField(this, x => _closeSound, "closeSound", "/Audio/Machines/closetclose.ogg");
|
||||
serializer.DataField(this, x => _openSound, "openSound", "/Audio/Machines/closetopen.ogg");
|
||||
serializer.DataField(this, x => x._closeSound, "closeSound", "/Audio/Machines/closetclose.ogg");
|
||||
serializer.DataField(this, x => x._openSound, "openSound", "/Audio/Machines/closetopen.ogg");
|
||||
}
|
||||
|
||||
public virtual void Activate(ActivateEventArgs eventArgs)
|
||||
|
||||
Reference in New Issue
Block a user