AutoCompState + ItemToggle fixes (#23422)
* AutoCompState + ItemToggle fixes Fix a lot of the comp states that are never actually networked and also cleaned up ItemToggle events a bunch. ItemToggle will still need some future work for lights and sounds. * Also catch these
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@@ -78,7 +78,7 @@ namespace Content.Server.Light.EntitySystems
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if (TryComp<ItemComponent>(ent, out var item))
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{
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_item.SetHeldPrefix(ent, "unlit", item);
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_item.SetHeldPrefix(ent, "unlit", component: item);
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}
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break;
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@@ -96,7 +96,7 @@ namespace Content.Server.Light.EntitySystems
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{
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if (TryComp<ItemComponent>(ent, out var item))
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{
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_item.SetHeldPrefix(ent, "lit", item);
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_item.SetHeldPrefix(ent, "lit", component: item);
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}
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component.CurrentState = ExpendableLightState.Lit;
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@@ -163,7 +163,7 @@ namespace Content.Server.Light.EntitySystems
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{
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if (TryComp<ItemComponent>(uid, out var item))
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{
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_item.SetHeldPrefix(uid, "unlit", item);
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_item.SetHeldPrefix(uid, "unlit", component: item);
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}
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component.CurrentState = ExpendableLightState.BrandNew;
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