In-hands are now refreshed when the prefix is changed
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@@ -75,4 +75,16 @@ namespace Content.Shared.GameObjects
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Index = index;
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}
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}
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/// <summary>
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/// A message that tells the client to refresh in-hands.
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/// </summary>
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[Serializable, NetSerializable]
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public class RefreshInHandsMsg : ComponentMessage
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{
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public RefreshInHandsMsg()
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{
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Directed = true;
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}
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}
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}
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