cleanup: remove TargetingDoll-related code (#20866)

This commit is contained in:
iacore
2023-10-09 23:40:17 +00:00
committed by GitHub
parent 367c251e09
commit 21247fb642
9 changed files with 1 additions and 147 deletions

View File

@@ -2,7 +2,6 @@ using Content.Shared.Actions;
using Content.Shared.MouseRotator;
using Content.Shared.Movement.Components;
using Content.Shared.Popups;
using Content.Shared.Targeting;
using Robust.Shared.Network;
using Robust.Shared.Timing;
@@ -89,15 +88,6 @@ public abstract class SharedCombatModeSystem : EntitySystem
SetMouseRotatorComponents(entity, value);
}
public virtual void SetActiveZone(EntityUid entity, TargetingZone zone,
CombatModeComponent? component = null)
{
if (!Resolve(entity, ref component))
return;
component.ActiveZone = zone;
}
private void SetMouseRotatorComponents(EntityUid uid, bool value)
{
if (value)