cleanup: remove TargetingDoll-related code (#20866)
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@@ -2,7 +2,6 @@ using Content.Shared.Actions;
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using Content.Shared.MouseRotator;
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using Content.Shared.Movement.Components;
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using Content.Shared.Popups;
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using Content.Shared.Targeting;
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using Robust.Shared.Network;
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using Robust.Shared.Timing;
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@@ -89,15 +88,6 @@ public abstract class SharedCombatModeSystem : EntitySystem
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SetMouseRotatorComponents(entity, value);
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}
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public virtual void SetActiveZone(EntityUid entity, TargetingZone zone,
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CombatModeComponent? component = null)
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{
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if (!Resolve(entity, ref component))
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return;
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component.ActiveZone = zone;
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}
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private void SetMouseRotatorComponents(EntityUid uid, bool value)
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{
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if (value)
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