cleanup: remove TargetingDoll-related code (#20866)
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@@ -1,6 +1,5 @@
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using Content.Shared.MouseRotator;
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using Content.Shared.Movement.Components;
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using Content.Shared.Targeting;
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using Robust.Shared.Audio;
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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@@ -49,8 +48,5 @@ namespace Content.Shared.CombatMode
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/// </summary>
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[DataField, AutoNetworkedField]
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public bool ToggleMouseRotator = true;
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[ViewVariables(VVAccess.ReadWrite), DataField("activeZone"), AutoNetworkedField]
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public TargetingZone ActiveZone;
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}
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}
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