goats eat kudzu again (#40220)
* kudzu edible, food htn starts at peckish, no nutrition needed for npc to eat * fix kudzu tags * remove old stomach 2 from ruminant body * make kudzu nutrition non-zero * skip targeting food if nutrition is zero * move edible from baseKudzu
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@@ -42,13 +42,6 @@ public sealed partial class FoodComponent : Component
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[DataField]
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public bool RequiresSpecialDigestion;
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/// <summary>
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/// Stomachs required to digest this entity.
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/// Used to simulate 'ruminant' digestive systems (which can digest grass)
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/// </summary>
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[DataField]
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public int RequiredStomachs = 1;
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/// <summary>
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/// The localization identifier for the eat message. Needs a "food" entity argument passed to it.
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/// </summary>
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