Added Cog(map) and its own evac shuttle (#30840)
* Added new map Cog and its own evac shuttle * removed cog from default.yml so all checks will pass I added cog here because i thought it might need to be here for map choosing??????????? ill add it back if needed * updated cog and fixed a bunch of stuff that was not visable in the image, also nerfed the singo so it no longer solos * added renault spawner that was missing and changed some minor stuff * moved a escape pod from med/sci hallway to northern maints * added shutters to the brig and added vents and scrubbers where they were missing in the halls * extended salv's docking port so they can dock * Fixed according to cog review thread * fix pools * fix PostMapInitTest * Update MapLoadBenchmark.cs * added cap and hop spawn that i just forgot to add??????????????????? * fixed again --------- Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
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@@ -46,7 +46,7 @@ public class MapLoadBenchmark
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PoolManager.Shutdown();
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}
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public static readonly string[] MapsSource = { "Empty", "Box", "Bagel", "Dev", "CentComm", "Atlas", "Core", "TestTeg", "Saltern", "Packed", "Omega", "Cluster", "Reach", "Origin", "Meta", "Marathon", "Europa", "MeteorArena", "Fland", "Barratry", "Oasis" };
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public static readonly string[] MapsSource = { "Empty", "Box", "Bagel", "Dev", "CentComm", "Atlas", "Core", "TestTeg", "Saltern", "Packed", "Omega", "Cluster", "Reach", "Origin", "Meta", "Marathon", "Europa", "MeteorArena", "Fland", "Barratry", "Oasis", "Cog" };
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[ParamsSource(nameof(MapsSource))]
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public string Map;
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@@ -63,7 +63,8 @@ namespace Content.IntegrationTests.Tests
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"Atlas",
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"Reach",
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"Train",
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"Oasis"
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"Oasis",
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"Cog"
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};
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/// <summary>
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3663
Resources/Maps/Shuttles/emergency_wode.yml
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3663
Resources/Maps/Shuttles/emergency_wode.yml
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File diff suppressed because it is too large
Load Diff
171152
Resources/Maps/cog.yml
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171152
Resources/Maps/cog.yml
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File diff suppressed because it is too large
Load Diff
@@ -5,6 +5,7 @@
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- Bagel
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- Box
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- Cluster
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- Cog
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- Core
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- Fland
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- Marathon
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64
Resources/Prototypes/Maps/cog.yml
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64
Resources/Prototypes/Maps/cog.yml
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@@ -0,0 +1,64 @@
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- type: gameMap
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id: Cog
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mapName: 'Cog'
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mapPath: /Maps/cog.yml
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minPlayers: 35
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maxPlayers: 70
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stations:
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Cog:
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stationProto: StandardNanotrasenStation
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components:
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- type: StationNameSetup
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mapNameTemplate: '{0} Cog {1}'
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nameGenerator:
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!type:NanotrasenNameGenerator
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prefixCreator: '14'
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- type: StationEmergencyShuttle
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emergencyShuttlePath: /Maps/Shuttles/emergency_wode.yml
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- type: StationJobs
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availableJobs:
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#service
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Captain: [ 1, 1 ]
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HeadOfPersonnel: [ 1, 1 ]
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Bartender: [ 2, 2 ]
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Botanist: [ 4, 4 ]
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Chef: [ 2, 2 ]
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Janitor: [ 3, 3 ]
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Chaplain: [ 1, 1 ]
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Reporter: [ 2, 2 ]
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#Librarian: [ 1, 1 ] no library :c
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ServiceWorker: [ 3, 3 ]
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#engineering
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ChiefEngineer: [ 1, 1 ]
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AtmosphericTechnician: [ 2, 2 ]
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StationEngineer: [ 4, 4 ]
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TechnicalAssistant: [ 3, 3 ]
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#medical
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ChiefMedicalOfficer: [ 1, 1 ]
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Chemist: [ 3, 3 ]
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MedicalDoctor: [ 4, 4 ]
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MedicalIntern: [ 3, 3 ]
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Psychologist: [ 1, 1 ]
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Paramedic: [ 1, 1 ]
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#science
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ResearchDirector: [ 1, 1 ]
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Scientist: [ 5, 5 ]
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ResearchAssistant: [ 3, 3 ]
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Borg: [ 2, 2 ]
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#security
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HeadOfSecurity: [ 1, 1 ]
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Warden: [ 1, 1 ]
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SecurityOfficer: [ 4, 4 ]
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Detective: [ 1, 1 ]
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SecurityCadet: [ 4, 4 ]
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Lawyer: [ 2, 2 ] #No office but there is a courtroom, maybe limit to one
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#supply
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Quartermaster: [ 1, 1 ]
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SalvageSpecialist: [ 3, 3 ]
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CargoTechnician: [ 4, 4 ]
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#civilian
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Passenger: [ -1, -1 ]
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Clown: [ 1, 1 ]
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Mime: [ 1, 1 ]
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Musician: [ 1, 1 ]
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Boxer: [ 2, 2]
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@@ -51,3 +51,6 @@
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- files: ["oasis.yml"]
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authors: CptJeanLuc
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- files: ["cog.yml"]
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authors: Spacemann
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