Fix blunt melee weapon hitsound (#26286)

* ok

* Update welders.yml
This commit is contained in:
Mr. 27
2024-03-20 10:25:38 -04:00
committed by GitHub
parent 3836da964c
commit 205edfe6d7
14 changed files with 36 additions and 0 deletions

View File

@@ -102,6 +102,8 @@
- type: CombatMode
- type: MeleeWeapon
hidden: true
soundHit:
collection: MetalThud
damage:
groups:
Brute: 5

View File

@@ -106,6 +106,8 @@
types:
Blunt: 8
Piercing: 2 # I guess you can stab it into them?
soundHit:
collection: MetalThud
- type: Item
sprite: Objects/Tools/Hydroponics/spade.rsi
- type: Shovel

View File

@@ -48,6 +48,8 @@
types:
Blunt: 25 #thwack
Structural: 20
soundHit:
collection: MetalThud
- type: Puller
needsHands: false
- type: InputMover

View File

@@ -111,6 +111,8 @@
damage:
types:
Blunt: 10
soundHit:
collection: MetalThud
- type: Item
sprite: Objects/Tools/seclite.rsi
- type: PointLight

View File

@@ -47,6 +47,8 @@
damage:
types:
Blunt: 10
soundHit:
collection: MetalThud
- type: entity
name: syndicate jaws of life

View File

@@ -114,6 +114,8 @@
damage:
types:
Blunt: 4.5
soundHit:
collection: MetalThud
- type: Tool
qualities:
- Anchoring
@@ -151,6 +153,8 @@
damage:
types:
Blunt: 8
soundHit:
collection: MetalThud
- type: Tool
qualities:
- Prying
@@ -492,6 +496,8 @@
damage:
types:
Blunt: 14
soundHit:
collection: MetalThud
- type: Item
size: Normal
sprite: Objects/Tools/shovel.rsi
@@ -525,6 +531,8 @@
damage:
types:
Blunt: 7
soundHit:
collection: MetalThud
- type: Tool
qualities:
- Rolling

View File

@@ -47,6 +47,8 @@
params:
variation: 0.250
volume: -12
deactivatedSoundOnHitNoDamage:
collection: MetalThud
activatedDamage:
types:
Heat: 8
@@ -70,6 +72,8 @@
damage:
types:
Blunt: 5 #i mean... i GUESS you could use it like that
soundHit:
collection: MetalThud
- type: RefillableSolution
solution: Welder
- type: SolutionContainerManager

View File

@@ -13,6 +13,8 @@
types:
Blunt: 10
Structural: 5
soundHit:
collection: MetalThud
- type: Wieldable
- type: IncreaseDamageOnWield
damage:

View File

@@ -67,6 +67,8 @@
Blunt: 10
Slash: 10
Structural: 5
soundHit:
collection: MetalThud
- type: Wieldable
- type: IncreaseDamageOnWield
damage:

View File

@@ -21,6 +21,8 @@
Blunt: 5
Slash: 10
Structural: 10
soundHit:
collection: MetalThud
- type: Wieldable
- type: IncreaseDamageOnWield
damage:

View File

@@ -49,6 +49,8 @@
types:
Blunt: 10
Slash: 5
soundHit:
collection: MetalThud
- type: Wieldable
- type: IncreaseDamageOnWield
damage:

View File

@@ -13,6 +13,8 @@
types:
Blunt: 10
Structural: 10
soundHit:
collection: MetalThud
- type: Wieldable
- type: IncreaseDamageOnWield
damage:

View File

@@ -97,6 +97,8 @@
damage:
types:
Blunt: 20
soundHit:
collection: MetalThud
bluntStaminaDamageFactor: 1.5
- type: Item
size: Normal

View File

@@ -343,6 +343,8 @@
damage:
types:
Blunt: 8
soundHit:
collection: MetalThud
- type: Construction
graph: Seat
node: chairFolding