Change OpenUI into ToggleUI on the client side. (#2036)
This commit is contained in:
@@ -55,7 +55,7 @@ namespace Content.Client.GameObjects.Components.Storage
|
||||
break;
|
||||
//Opens the UI
|
||||
case OpenStorageUIMessage _:
|
||||
OpenUI();
|
||||
ToggleUI();
|
||||
break;
|
||||
case CloseStorageUIMessage _:
|
||||
CloseUI();
|
||||
@@ -76,10 +76,13 @@ namespace Content.Client.GameObjects.Components.Storage
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Opens the storage UI
|
||||
/// Opens the storage UI if closed. Closes it if opened.
|
||||
/// </summary>
|
||||
private void OpenUI()
|
||||
private void ToggleUI()
|
||||
{
|
||||
if (Window.IsOpen)
|
||||
Window.Close();
|
||||
else
|
||||
Window.Open();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user