@@ -1,6 +1,3 @@
|
|||||||
// Only unused on .NET Core due to KeyValuePair.Deconstruct
|
|
||||||
// ReSharper disable once RedundantUsingDirective
|
|
||||||
using Robust.Shared.Utility;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using Content.Shared.Access;
|
using Content.Shared.Access;
|
||||||
|
|||||||
@@ -1,7 +1,4 @@
|
|||||||
// Only unused on .NET Core due to KeyValuePair.Deconstruct
|
using System.Collections.Generic;
|
||||||
// ReSharper disable once RedundantUsingDirective
|
|
||||||
using Robust.Shared.Utility;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using Content.Client.GameObjects.Components.Clothing;
|
using Content.Client.GameObjects.Components.Clothing;
|
||||||
using Content.Shared.GameObjects;
|
using Content.Shared.GameObjects;
|
||||||
@@ -10,7 +7,6 @@ using Robust.Client.GameObjects;
|
|||||||
using Robust.Client.Interfaces.GameObjects.Components;
|
using Robust.Client.Interfaces.GameObjects.Components;
|
||||||
using Robust.Shared.GameObjects;
|
using Robust.Shared.GameObjects;
|
||||||
using Robust.Shared.Interfaces.GameObjects;
|
using Robust.Shared.Interfaces.GameObjects;
|
||||||
using Robust.Shared.Interfaces.Network;
|
|
||||||
using Robust.Shared.IoC;
|
using Robust.Shared.IoC;
|
||||||
using Robust.Shared.ViewVariables;
|
using Robust.Shared.ViewVariables;
|
||||||
using static Content.Shared.GameObjects.Components.Inventory.EquipmentSlotDefines;
|
using static Content.Shared.GameObjects.Components.Inventory.EquipmentSlotDefines;
|
||||||
|
|||||||
@@ -1,7 +1,4 @@
|
|||||||
// Only unused on .NET Core due to KeyValuePair.Deconstruct
|
using System.Collections.Generic;
|
||||||
// ReSharper disable once RedundantUsingDirective
|
|
||||||
using Robust.Shared.Utility;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using Content.Client.Interfaces.GameObjects;
|
using Content.Client.Interfaces.GameObjects;
|
||||||
using Content.Client.UserInterface;
|
using Content.Client.UserInterface;
|
||||||
@@ -10,9 +7,7 @@ using Robust.Client.GameObjects;
|
|||||||
using Robust.Client.Interfaces.GameObjects.Components;
|
using Robust.Client.Interfaces.GameObjects.Components;
|
||||||
using Robust.Shared.GameObjects;
|
using Robust.Shared.GameObjects;
|
||||||
using Robust.Shared.Interfaces.GameObjects;
|
using Robust.Shared.Interfaces.GameObjects;
|
||||||
using Robust.Shared.Interfaces.Network;
|
|
||||||
using Robust.Shared.IoC;
|
using Robust.Shared.IoC;
|
||||||
using Robust.Shared.Players;
|
|
||||||
using Robust.Shared.Serialization;
|
using Robust.Shared.Serialization;
|
||||||
using Robust.Shared.ViewVariables;
|
using Robust.Shared.ViewVariables;
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// Only unused on .NET Core due to KeyValuePair.Deconstruct
|
|
||||||
// ReSharper disable once RedundantUsingDirective
|
|
||||||
using Robust.Shared.Utility;
|
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using Robust.Client.UserInterface.Controls;
|
using Robust.Client.UserInterface.Controls;
|
||||||
using Robust.Client.UserInterface.CustomControls;
|
using Robust.Client.UserInterface.CustomControls;
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// Only unused on .NET Core due to KeyValuePair.Deconstruct
|
|
||||||
// ReSharper disable once RedundantUsingDirective
|
|
||||||
using Robust.Shared.Utility;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using Content.Client.GameObjects.Components.Research;
|
using Content.Client.GameObjects.Components.Research;
|
||||||
using Content.Shared.Materials;
|
using Content.Shared.Materials;
|
||||||
|
|||||||
@@ -1,7 +1,4 @@
|
|||||||
// Only unused on .NET Core due to KeyValuePair.Deconstruct
|
using System;
|
||||||
// ReSharper disable once RedundantUsingDirective
|
|
||||||
using Robust.Shared.Utility;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using Content.Server.GameObjects.Components;
|
using Content.Server.GameObjects.Components;
|
||||||
|
|||||||
@@ -1,7 +1,4 @@
|
|||||||
// Only unused on .NET Core due to KeyValuePair.Deconstruct
|
using System;
|
||||||
// ReSharper disable once RedundantUsingDirective
|
|
||||||
using Robust.Shared.Utility;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using Content.Server.GameObjects.Components;
|
using Content.Server.GameObjects.Components;
|
||||||
using Content.Server.GameObjects.Components.Items.Storage;
|
using Content.Server.GameObjects.Components.Items.Storage;
|
||||||
|
|||||||
@@ -1,8 +1,4 @@
|
|||||||
// Only unused on .NET Core due to KeyValuePair.Deconstruct
|
using System;
|
||||||
// ReSharper disable once RedundantUsingDirective
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using Robust.Shared.Utility;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using Content.Server.GameObjects.Components.Stack;
|
using Content.Server.GameObjects.Components.Stack;
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// Only unused on .NET Core due to KeyValuePair.Deconstruct
|
|
||||||
// ReSharper disable once RedundantUsingDirective
|
|
||||||
using Robust.Shared.Utility;
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using Content.Shared.Research;
|
using Content.Shared.Research;
|
||||||
|
|||||||
@@ -1,7 +1,4 @@
|
|||||||
// Only unused on .NET Core due to KeyValuePair.Deconstruct
|
using System;
|
||||||
// ReSharper disable once RedundantUsingDirective
|
|
||||||
using Robust.Shared.Utility;
|
|
||||||
using System;
|
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using Robust.Shared.Interfaces.GameObjects;
|
using Robust.Shared.Interfaces.GameObjects;
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user