Adds temperature to solutions (#5834)
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using Content.Server.Chemistry.Components.SolutionManager;
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using Content.Server.Chemistry.EntitySystems;
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using Content.Shared.Administration;
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using Robust.Shared.Console;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Server.Administration.Commands
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{
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[AdminCommand(AdminFlags.Fun)]
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public class SetSolutionThermalEnergy : IConsoleCommand
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{
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public string Command => "setsolutionthermalenergy";
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public string Description => "Set the thermal energy of some solution.";
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public string Help => $"Usage: {Command} <target> <solution> <new thermal energy>";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length < 3)
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{
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shell.WriteLine($"Not enough arguments.\n{Help}");
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return;
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}
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if (!EntityUid.TryParse(args[0], out var uid))
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{
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shell.WriteLine($"Invalid entity id.");
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return;
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}
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(uid, out SolutionContainerManagerComponent man))
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{
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shell.WriteLine($"Entity does not have any solutions.");
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return;
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}
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if (!man.Solutions.ContainsKey(args[1]))
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{
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var validSolutions = string.Join(", ", man.Solutions.Keys);
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shell.WriteLine($"Entity does not have a \"{args[1]}\" solution. Valid solutions are:\n{validSolutions}");
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return;
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}
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var solution = man.Solutions[args[1]];
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if (!float.TryParse(args[2], out var quantity))
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{
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shell.WriteLine($"Failed to parse new thermal energy.");
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return;
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}
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if (solution.HeatCapacity <= 0.0f)
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{
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if(quantity != 0.0f)
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{
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shell.WriteLine($"Cannot set the thermal energy of a solution with 0 heat capacity to a non-zero number.");
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return;
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}
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} else if(quantity <= 0.0f)
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{
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shell.WriteLine($"Cannot set the thermal energy of a solution with heat capacity to a non-positive number.");
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return;
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}
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EntitySystem.Get<SolutionContainerSystem>().SetThermalEnergy(uid, solution, quantity);
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}
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}
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}
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