Adds temperature to solutions (#5834)
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@@ -0,0 +1,62 @@
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using Content.Server.Chemistry.Components.SolutionManager;
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using Content.Server.Chemistry.EntitySystems;
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using Content.Shared.Administration;
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using Content.Shared.FixedPoint;
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using Robust.Shared.Console;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Server.Administration.Commands
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{
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[AdminCommand(AdminFlags.Fun)]
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public class SetSolutionCapacity : IConsoleCommand
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{
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public string Command => "setsolutioncapacity";
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public string Description => "Set the capacity (maximum volume) of some solution.";
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public string Help => $"Usage: {Command} <target> <solution> <new capacity>";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length < 3)
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{
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shell.WriteLine($"Not enough arguments.\n{Help}");
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return;
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}
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if (!EntityUid.TryParse(args[0], out var uid))
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{
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shell.WriteLine($"Invalid entity id.");
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return;
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}
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(uid, out SolutionContainerManagerComponent man))
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{
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shell.WriteLine($"Entity does not have any solutions.");
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return;
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}
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if (!man.Solutions.ContainsKey(args[1]))
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{
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var validSolutions = string.Join(", ", man.Solutions.Keys);
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shell.WriteLine($"Entity does not have a \"{args[1]}\" solution. Valid solutions are:\n{validSolutions}");
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return;
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}
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var solution = man.Solutions[args[1]];
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if (!float.TryParse(args[2], out var quantityFloat))
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{
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shell.WriteLine($"Failed to parse new capacity.");
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return;
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}
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if(quantityFloat < 0.0f)
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{
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shell.WriteLine($"Cannot set the maximum volume of a solution to a negative number.");
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return;
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}
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var quantity = FixedPoint2.New(quantityFloat);
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EntitySystem.Get<SolutionContainerSystem>().SetCapacity(uid, solution, quantity);
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}
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}
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}
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