Change what items can be fultoned while stopping anchored items from fultoning (#20628)
* Check and restrict players from fultoning their equipped items * Changed fulton whitelist to items and anchorables * Stop from anchored items being fultoned * Moved containermanager check to CanFulton function * review --------- Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -39,9 +39,8 @@ public sealed partial class FultonComponent : Component
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{
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Components = new[]
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{
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"EntityStorage",
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"Item",
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"ReagentTank",
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"Anchorable"
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}
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};
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