Entities now require a location when being spawned.

This commit is contained in:
Acruid
2019-12-16 21:44:24 -08:00
parent 12261c5b56
commit 1fe09c580c
17 changed files with 27 additions and 32 deletions

View File

@@ -280,7 +280,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
{
if (_defaultMagazine != null)
{
var magazine = Owner.EntityManager.SpawnEntity(_defaultMagazine);
var magazine = Owner.EntityManager.SpawnEntity(_defaultMagazine, Owner.Transform.GridPosition);
InsertMagazine(magazine, false);
}
}