Entities now require a location when being spawned.

This commit is contained in:
Acruid
2019-12-16 21:44:24 -08:00
parent 12261c5b56
commit 1fe09c580c
17 changed files with 27 additions and 32 deletions

View File

@@ -23,7 +23,7 @@ namespace Content.Server.GameObjects.Components.Items.Storage.Fill
void Spawn(string prototype)
{
storage.Insert(_entityManager.SpawnEntity(prototype));
storage.Insert(_entityManager.SpawnEntity(prototype, Owner.Transform.GridPosition));
}
if (random.Prob(0.4f))