ECS APCs (#6118)
This commit is contained in:
@@ -1,209 +1,46 @@
|
||||
using System;
|
||||
using Content.Server.Power.EntitySystems;
|
||||
using Content.Server.Power.NodeGroups;
|
||||
using Content.Server.UserInterface;
|
||||
using Content.Shared.Access.Components;
|
||||
using Content.Shared.Access.Systems;
|
||||
using Content.Shared.APC;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Analyzers;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
using Robust.Shared.Timing;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
namespace Content.Server.Power.Components
|
||||
namespace Content.Server.Power.Components;
|
||||
|
||||
[RegisterComponent]
|
||||
[Friend(typeof(ApcSystem))]
|
||||
[ComponentProtoName("Apc")]
|
||||
public class ApcComponent : BaseApcNetComponent
|
||||
{
|
||||
[RegisterComponent]
|
||||
[ComponentReference(typeof(IActivate))]
|
||||
public class ApcComponent : BaseApcNetComponent, IActivate
|
||||
[DataField("onReceiveMessageSound")]
|
||||
public SoundSpecifier OnReceiveMessageSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
|
||||
|
||||
[ViewVariables]
|
||||
public ApcChargeState LastChargeState;
|
||||
public TimeSpan LastChargeStateTime;
|
||||
|
||||
[ViewVariables]
|
||||
public ApcExternalPowerState LastExternalState;
|
||||
public TimeSpan LastUiUpdate;
|
||||
|
||||
[ViewVariables]
|
||||
public bool MainBreakerEnabled = true;
|
||||
|
||||
public const float HighPowerThreshold = 0.9f;
|
||||
public static TimeSpan VisualsChangeDelay = TimeSpan.FromSeconds(1);
|
||||
|
||||
// TODO ECS power a little better!
|
||||
protected override void AddSelfToNet(IApcNet apcNet)
|
||||
{
|
||||
[Dependency] private readonly IEntityManager _entMan = default!;
|
||||
[Dependency] private readonly IGameTiming _gameTiming = default!;
|
||||
apcNet.AddApc(this);
|
||||
}
|
||||
|
||||
public override string Name => "Apc";
|
||||
|
||||
public bool MainBreakerEnabled { get; private set; } = true;
|
||||
|
||||
[DataField("onReceiveMessageSound")] private SoundSpecifier _onReceiveMessageSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
|
||||
|
||||
private ApcChargeState _lastChargeState;
|
||||
|
||||
private TimeSpan _lastChargeStateChange;
|
||||
|
||||
private ApcExternalPowerState _lastExternalPowerState;
|
||||
|
||||
private TimeSpan _lastExternalPowerStateChange;
|
||||
|
||||
private float _lastCharge;
|
||||
|
||||
private TimeSpan _lastChargeChange;
|
||||
|
||||
private bool _uiDirty = true;
|
||||
|
||||
private const float HighPowerThreshold = 0.9f;
|
||||
|
||||
private const int VisualsChangeDelay = 1;
|
||||
|
||||
private static readonly Color LackColor = Color.FromHex("#d1332e");
|
||||
private static readonly Color ChargingColor = Color.FromHex("#2e8ad1");
|
||||
private static readonly Color FullColor = Color.FromHex("#3db83b");
|
||||
|
||||
[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(ApcUiKey.Key);
|
||||
|
||||
public BatteryComponent? Battery => _entMan.TryGetComponent(Owner, out BatteryComponent? batteryComponent) ? batteryComponent : null;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
Owner.EnsureComponentWarn<ServerUserInterfaceComponent>();
|
||||
Owner.EnsureComponentWarn<AccessReaderComponent>();
|
||||
|
||||
if (UserInterface != null)
|
||||
{
|
||||
UserInterface.OnReceiveMessage += UserInterfaceOnReceiveMessage;
|
||||
}
|
||||
|
||||
Update();
|
||||
}
|
||||
|
||||
protected override void AddSelfToNet(IApcNet apcNet)
|
||||
{
|
||||
apcNet.AddApc(this);
|
||||
}
|
||||
|
||||
protected override void RemoveSelfFromNet(IApcNet apcNet)
|
||||
{
|
||||
apcNet.RemoveApc(this);
|
||||
}
|
||||
|
||||
private void UserInterfaceOnReceiveMessage(ServerBoundUserInterfaceMessage serverMsg)
|
||||
{
|
||||
if (serverMsg.Message is not ApcToggleMainBreakerMessage || serverMsg.Session.AttachedEntity is not {} attached)
|
||||
return;
|
||||
|
||||
var accessSystem = EntitySystem.Get<AccessReaderSystem>();
|
||||
if (!_entMan.TryGetComponent<AccessReaderComponent>(Owner, out var accessReaderComponent) || accessSystem.IsAllowed(accessReaderComponent, attached))
|
||||
{
|
||||
MainBreakerEnabled = !MainBreakerEnabled;
|
||||
_entMan.GetComponent<PowerNetworkBatteryComponent>(Owner).CanDischarge = MainBreakerEnabled;
|
||||
|
||||
_uiDirty = true;
|
||||
SoundSystem.Play(Filter.Pvs(Owner), _onReceiveMessageSound.GetSound(), Owner, AudioParams.Default.WithVolume(-2f));
|
||||
}
|
||||
else
|
||||
{
|
||||
attached.PopupMessageCursor(Loc.GetString("apc-component-insufficient-access"));
|
||||
}
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
var newState = CalcChargeState();
|
||||
if (newState != _lastChargeState && _lastChargeStateChange + TimeSpan.FromSeconds(VisualsChangeDelay) < _gameTiming.CurTime)
|
||||
{
|
||||
_lastChargeState = newState;
|
||||
_lastChargeStateChange = _gameTiming.CurTime;
|
||||
|
||||
if (_entMan.TryGetComponent(Owner, out AppearanceComponent? appearance))
|
||||
{
|
||||
appearance.SetData(ApcVisuals.ChargeState, newState);
|
||||
}
|
||||
|
||||
if (_entMan.TryGetComponent(Owner, out SharedPointLightComponent? light))
|
||||
{
|
||||
light.Color = newState switch
|
||||
{
|
||||
ApcChargeState.Lack => LackColor,
|
||||
ApcChargeState.Charging => ChargingColor,
|
||||
ApcChargeState.Full => FullColor,
|
||||
_ => LackColor
|
||||
};
|
||||
light.Dirty();
|
||||
}
|
||||
}
|
||||
|
||||
_entMan.TryGetComponent(Owner, out BatteryComponent? battery);
|
||||
|
||||
var newCharge = battery?.CurrentCharge;
|
||||
if (newCharge != null && newCharge != _lastCharge && _lastChargeChange + TimeSpan.FromSeconds(VisualsChangeDelay) < _gameTiming.CurTime)
|
||||
{
|
||||
_lastCharge = newCharge.Value;
|
||||
_lastChargeChange = _gameTiming.CurTime;
|
||||
_uiDirty = true;
|
||||
}
|
||||
|
||||
var extPowerState = CalcExtPowerState();
|
||||
if (extPowerState != _lastExternalPowerState && _lastExternalPowerStateChange + TimeSpan.FromSeconds(VisualsChangeDelay) < _gameTiming.CurTime)
|
||||
{
|
||||
_lastExternalPowerState = extPowerState;
|
||||
_lastExternalPowerStateChange = _gameTiming.CurTime;
|
||||
_uiDirty = true;
|
||||
}
|
||||
|
||||
if (_uiDirty && battery != null && newCharge != null)
|
||||
{
|
||||
UserInterface?.SetState(new ApcBoundInterfaceState(MainBreakerEnabled, extPowerState, newCharge.Value / battery.MaxCharge));
|
||||
_uiDirty = false;
|
||||
}
|
||||
}
|
||||
|
||||
private ApcChargeState CalcChargeState()
|
||||
{
|
||||
if (!_entMan.TryGetComponent(Owner, out BatteryComponent? battery))
|
||||
{
|
||||
return ApcChargeState.Lack;
|
||||
}
|
||||
|
||||
var chargeFraction = battery.CurrentCharge / battery.MaxCharge;
|
||||
|
||||
if (chargeFraction > HighPowerThreshold)
|
||||
{
|
||||
return ApcChargeState.Full;
|
||||
}
|
||||
|
||||
var netBattery = _entMan.GetComponent<PowerNetworkBatteryComponent>(Owner);
|
||||
var delta = netBattery.CurrentSupply - netBattery.CurrentReceiving;
|
||||
|
||||
return delta < 0 ? ApcChargeState.Charging : ApcChargeState.Lack;
|
||||
}
|
||||
|
||||
private ApcExternalPowerState CalcExtPowerState()
|
||||
{
|
||||
var bat = Battery;
|
||||
if (bat == null)
|
||||
return ApcExternalPowerState.None;
|
||||
|
||||
var netBat = _entMan.GetComponent<PowerNetworkBatteryComponent>(Owner);
|
||||
if (netBat.CurrentReceiving == 0 && netBat.LoadingNetworkDemand != 0)
|
||||
{
|
||||
return ApcExternalPowerState.None;
|
||||
}
|
||||
|
||||
var delta = netBat.CurrentReceiving - netBat.LoadingNetworkDemand;
|
||||
if (!MathHelper.CloseToPercent(delta, 0, 0.1f) && delta < 0)
|
||||
{
|
||||
return ApcExternalPowerState.Low;
|
||||
}
|
||||
|
||||
return ApcExternalPowerState.Good;
|
||||
}
|
||||
|
||||
void IActivate.Activate(ActivateEventArgs eventArgs)
|
||||
{
|
||||
if (!_entMan.TryGetComponent(eventArgs.User, out ActorComponent? actor))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
UserInterface?.Open(actor.PlayerSession);
|
||||
}
|
||||
protected override void RemoveSelfFromNet(IApcNet apcNet)
|
||||
{
|
||||
apcNet.RemoveApc(this);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user