@@ -1,15 +1,14 @@
|
||||
using Content.Client.Interfaces.GameObjects;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Content.Client.Interfaces.GameObjects;
|
||||
using Content.Client.UserInterface;
|
||||
using Content.Shared.GameObjects;
|
||||
using Robust.Client.Interfaces.UserInterface;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.Interfaces.Network;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Serialization;
|
||||
using Robust.Shared.Utility;
|
||||
using Robust.Shared.ViewVariables;
|
||||
@@ -19,7 +18,10 @@ namespace Content.Client.GameObjects
|
||||
public class HandsComponent : SharedHandsComponent, IHandsComponent
|
||||
{
|
||||
private HandsGui _gui;
|
||||
private IUserInterfaceManager _userInterfaceManager;
|
||||
|
||||
#pragma warning disable 649
|
||||
[Dependency] private readonly IGameHud _gameHud;
|
||||
#pragma warning restore 649
|
||||
|
||||
[ViewVariables] private readonly Dictionary<string, IEntity> _hands = new Dictionary<string, IEntity>();
|
||||
|
||||
@@ -29,13 +31,6 @@ namespace Content.Client.GameObjects
|
||||
|
||||
[ViewVariables] public IEntity ActiveHand => GetEntity(ActiveIndex);
|
||||
|
||||
public override void OnAdd()
|
||||
{
|
||||
base.OnAdd();
|
||||
|
||||
_userInterfaceManager = IoCManager.Resolve<IUserInterfaceManager>();
|
||||
}
|
||||
|
||||
public override void OnRemove()
|
||||
{
|
||||
base.OnRemove();
|
||||
@@ -47,8 +42,6 @@ namespace Content.Client.GameObjects
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
_userInterfaceManager = IoCManager.Resolve<IUserInterfaceManager>();
|
||||
|
||||
if (Owner.TryGetComponent(out _sprite))
|
||||
{
|
||||
foreach (var slot in _hands.Keys)
|
||||
@@ -164,7 +157,7 @@ namespace Content.Client.GameObjects
|
||||
_gui.Parent?.RemoveChild(_gui);
|
||||
}
|
||||
|
||||
_userInterfaceManager.StateRoot.AddChild(_gui);
|
||||
_gameHud.HandsContainer.AddChild(_gui);
|
||||
_gui.UpdateHandIcons();
|
||||
break;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user