Default warp point names (#21017)

This commit is contained in:
Leon Friedrich
2023-10-16 16:39:39 +11:00
committed by GitHub
parent 422544035d
commit 1f0c9314fd
6 changed files with 53 additions and 21 deletions

View File

@@ -59,9 +59,7 @@ namespace Content.Server.Administration.Commands
var currentMap = _entManager.GetComponent<TransformComponent>(playerEntity).MapID;
var currentGrid = _entManager.GetComponent<TransformComponent>(playerEntity).GridUid;
var found = _entManager.EntityQuery<WarpPointComponent>(true)
.Where(p => p.Location == location)
.Select(p => (_entManager.GetComponent<TransformComponent>(p.Owner).Coordinates, p.Follow))
var found = GetWarpPointByName(location)
.OrderBy(p => p.Item1, Comparer<EntityCoordinates>.Create((a, b) =>
{
// Sort so that warp points on the same grid/map are first.
@@ -133,11 +131,28 @@ namespace Content.Server.Administration.Commands
private IEnumerable<string> GetWarpPointNames()
{
return _entManager.EntityQuery<WarpPointComponent>(true)
.Select(p => p.Location)
.Where(p => p != null)
.OrderBy(p => p)
.Distinct()!;
List<string> points = new(_entManager.Count<WarpPointComponent>());
var query = _entManager.AllEntityQueryEnumerator<WarpPointComponent, MetaDataComponent>();
while (query.MoveNext(out _, out var warp, out var meta))
{
points.Add(warp.Location ?? meta.EntityName);
}
points.Sort();
return points;
}
private List<(EntityCoordinates, bool)> GetWarpPointByName(string name)
{
List<(EntityCoordinates, bool)> points = new();
var query = _entManager.AllEntityQueryEnumerator<WarpPointComponent, MetaDataComponent, TransformComponent>();
while (query.MoveNext(out var uid, out var warp, out var meta, out var xform))
{
if (name == (warp.Location ?? meta.EntityName))
points.Add((xform.Coordinates, warp.Follow));
}
return points;
}
public CompletionResult GetCompletion(IConsoleShell shell, string[] args)