Add extensions to EntityPrototype
This commit is contained in:
@@ -1,5 +1,6 @@
|
|||||||
#nullable enable
|
#nullable enable
|
||||||
using System;
|
using System;
|
||||||
|
using JetBrains.Annotations;
|
||||||
using Robust.Shared.GameObjects;
|
using Robust.Shared.GameObjects;
|
||||||
using Robust.Shared.Interfaces.GameObjects;
|
using Robust.Shared.Interfaces.GameObjects;
|
||||||
using Robust.Shared.IoC;
|
using Robust.Shared.IoC;
|
||||||
@@ -7,8 +8,23 @@ using Robust.Shared.Prototypes;
|
|||||||
|
|
||||||
namespace Content.Shared.Utility
|
namespace Content.Shared.Utility
|
||||||
{
|
{
|
||||||
|
[UsedImplicitly]
|
||||||
public static class EntityPrototypeHelpers
|
public static class EntityPrototypeHelpers
|
||||||
{
|
{
|
||||||
|
public static bool HasComponent<T>(this EntityPrototype prototype, IComponentFactory? componentFactory = null) where T : IComponent
|
||||||
|
{
|
||||||
|
return prototype.HasComponent(typeof(T), componentFactory);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static bool HasComponent(this EntityPrototype prototype, Type component, IComponentFactory? componentFactory = null)
|
||||||
|
{
|
||||||
|
componentFactory ??= IoCManager.Resolve<IComponentFactory>();
|
||||||
|
|
||||||
|
var registration = componentFactory.GetRegistration(component);
|
||||||
|
|
||||||
|
return prototype.Components.ContainsKey(registration.Name);
|
||||||
|
}
|
||||||
|
|
||||||
public static bool HasComponent<T>(string prototype, IPrototypeManager? prototypeManager = null, IComponentFactory? componentFactory = null) where T : IComponent
|
public static bool HasComponent<T>(string prototype, IPrototypeManager? prototypeManager = null, IComponentFactory? componentFactory = null) where T : IComponent
|
||||||
{
|
{
|
||||||
return HasComponent(prototype, typeof(T), prototypeManager, componentFactory);
|
return HasComponent(prototype, typeof(T), prototypeManager, componentFactory);
|
||||||
@@ -17,16 +33,8 @@ namespace Content.Shared.Utility
|
|||||||
public static bool HasComponent(string prototype, Type component, IPrototypeManager? prototypeManager = null, IComponentFactory? componentFactory = null)
|
public static bool HasComponent(string prototype, Type component, IPrototypeManager? prototypeManager = null, IComponentFactory? componentFactory = null)
|
||||||
{
|
{
|
||||||
prototypeManager ??= IoCManager.Resolve<IPrototypeManager>();
|
prototypeManager ??= IoCManager.Resolve<IPrototypeManager>();
|
||||||
componentFactory ??= IoCManager.Resolve<IComponentFactory>();
|
|
||||||
|
|
||||||
var registration = componentFactory.GetRegistration(component);
|
return prototypeManager.TryIndex(prototype, out EntityPrototype proto) && proto.HasComponent(component, componentFactory);
|
||||||
|
|
||||||
if (!prototypeManager.TryIndex(prototype, out EntityPrototype proto))
|
|
||||||
{
|
|
||||||
return proto.Components.ContainsKey(registration.Name);
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user