Add prediction for standing states and mob states (#1937)

This commit is contained in:
DrSmugleaf
2020-08-29 13:20:37 +02:00
committed by GitHub
parent 4d23bbf4df
commit 1ecf8aad1a
38 changed files with 1001 additions and 626 deletions

View File

@@ -63,7 +63,7 @@ namespace Content.Server.GameObjects.Components.Disposal
}
return entity.HasComponent<ItemComponent>() ||
entity.HasComponent<IBodyManagerComponent>();
entity.HasComponent<ISharedBodyManagerComponent>();
}
public bool TryInsert(IEntity entity)