Remove prototype ignore lists from some tests (#19366)

This commit is contained in:
Leon Friedrich
2023-08-22 16:08:12 +12:00
committed by GitHub
parent 82d39edad8
commit 1ec014cf39
6 changed files with 14 additions and 27 deletions

View File

@@ -63,6 +63,7 @@ public sealed class StealthSystem : SharedStealthSystem
private void OnShutdown(EntityUid uid, StealthComponent component, ComponentShutdown args)
{
if (!Terminating(uid))
SetShader(uid, false, component);
}

View File

@@ -153,17 +153,10 @@ namespace Content.IntegrationTests.Tests
.Select(p => p.ID)
.ToList();
// for whatever reason, stealth boxes are breaking this test. Surplus crates have a chance of spawning them.
// TODO fix whatever is going wrong here.
HashSet<string> ignored = new() { "GhostBox", "StealthBox", "CrateSyndicateSurplusBundle", "CrateSyndicateSuperSurplusBundle" };
await server.WaitPost(() =>
{
foreach (var protoId in protoIds)
{
if (ignored.Contains(protoId))
continue;
var mapId = mapManager.CreateMap();
var grid = mapManager.CreateGrid(mapId);
var ent = sEntMan.SpawnEntity(protoId, new EntityCoordinates(grid.Owner, 0.5f, 0.5f));

View File

@@ -71,7 +71,7 @@ public sealed partial class MindTests
[Test]
public async Task TestGhostOnDeleteMap()
{
await using var pairTracker = await SetupPair();
await using var pairTracker = await SetupPair(dirty: true);
var server = pairTracker.Pair.Server;
var testMap = await PoolManager.CreateTestMap(pairTracker);
var coordinates = testMap.GridCoords;

View File

@@ -29,18 +29,9 @@ namespace Content.IntegrationTests.Tests;
[TestFixture]
public sealed class PrototypeSaveTest
{
private readonly HashSet<string> _ignoredPrototypes = new()
{
"Singularity", // physics collision uses "AllMask" (-1). The flag serializer currently fails to save this because this features un-named bits.
"constructionghost",
// Don't add to this list unless you have a good reason
// Or it is just temporary because tests stopped working and now master has too many broken entities.
};
[Test]
public async Task UninitializedSaveTest()
{
// Apparently SpawnTest fails to clean up properly. Due to the similarities, I'll assume this also fails.
await using var pairTracker = await PoolManager.GetServerClient();
var server = pairTracker.Pair.Server;
@@ -92,9 +83,6 @@ public sealed class PrototypeSaveTest
if (!prototype.MapSavable)
continue;
if (_ignoredPrototypes.Contains(prototype.ID))
continue;
if (prototype.SetSuffix == "DEBUG")
continue;
@@ -165,10 +153,7 @@ public sealed class PrototypeSaveTest
var diff = compMapping.Except(protoMapping);
if (diff != null && diff.Children.Count != 0)
{
var modComps = string.Join(",", diff.Keys.Select(x => x.ToString()));
Assert.Fail($"Prototype {prototype.ID} modifies component on spawn: {compName}. Modified fields: {modComps}");
}
Assert.Fail($"Prototype {prototype.ID} modifies component on spawn: {compName}. Modified yaml:\n{diff}");
}
else
{

View File

@@ -17,6 +17,8 @@
colliderFixtureId: EventHorizonCollider
consumerFixtureId: EventHorizonConsumer
- type: GravityWell # To make the singularity attract things.
baseRadialAcceleration: 10
maxRange: 4
- type: Fixtures
fixtures:
EventHorizonCollider:
@@ -43,11 +45,16 @@
energy: 180
level: 1
radsPerLevel: 2
energyLoss: 1
- type: RandomWalk # To make the singularity move around.
maxSpeed: 2.5
minSpeed: 1.875
- type: SingularityDistortion
intensity: 20
falloffPower: 2.529822
intensity: 3645
- type: RadiationSource
slope: 0.2 # its emit really far away
intensity: 2
- type: PointLight
enabled: true
radius: 10

View File

@@ -50,7 +50,6 @@
- type: Tag
tags:
- DoorBumpOpener
- type: InteractionOutline
- type: Construction
graph: BaseBigBox
node: basebigbox
@@ -66,6 +65,7 @@
- type: Damageable
damageModifierSet: FlimsyMetallic #Syndicate boxes should have a bit of protection
- type: Stealth
hadOutline: true
- type: StealthOnMove
passiveVisibilityRate: -0.37
movementVisibilityRate: 0.20
@@ -74,6 +74,7 @@
id: BigBox
parent: BaseBigBox
components:
- type: InteractionOutline
- type: Destructible
thresholds:
- trigger: