Remove prototype ignore lists from some tests (#19366)
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@@ -153,17 +153,10 @@ namespace Content.IntegrationTests.Tests
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.Select(p => p.ID)
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.ToList();
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// for whatever reason, stealth boxes are breaking this test. Surplus crates have a chance of spawning them.
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// TODO fix whatever is going wrong here.
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HashSet<string> ignored = new() { "GhostBox", "StealthBox", "CrateSyndicateSurplusBundle", "CrateSyndicateSuperSurplusBundle" };
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await server.WaitPost(() =>
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{
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foreach (var protoId in protoIds)
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{
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if (ignored.Contains(protoId))
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continue;
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var mapId = mapManager.CreateMap();
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var grid = mapManager.CreateGrid(mapId);
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var ent = sEntMan.SpawnEntity(protoId, new EntityCoordinates(grid.Owner, 0.5f, 0.5f));
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