Revert "Physics (#3452)"

This reverts commit 3e64fd56a1.
This commit is contained in:
Pieter-Jan Briers
2021-02-28 18:49:48 +01:00
parent eddec5fcce
commit 1eb0fbd8d0
211 changed files with 2560 additions and 2600 deletions

View File

@@ -5,7 +5,6 @@ using Content.Shared.Atmos;
using Content.Shared.Damage;
using Content.Shared.GameObjects.Components.Damage;
using Robust.Shared.GameObjects;
using Robust.Shared.Physics;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
@@ -30,7 +29,7 @@ namespace Content.Server.GameObjects.Components.Temperature
[ViewVariables] public float HeatCapacity {
get
{
if (Owner.TryGetComponent<IPhysBody>(out var physics))
if (Owner.TryGetComponent<IPhysicsComponent>(out var physics))
{
return SpecificHeat * physics.Mass;
}