Revert "Physics (#3452)"

This reverts commit 3e64fd56a1.
This commit is contained in:
Pieter-Jan Briers
2021-02-28 18:49:48 +01:00
parent eddec5fcce
commit 1eb0fbd8d0
211 changed files with 2560 additions and 2600 deletions

View File

@@ -14,9 +14,8 @@ using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Movement
{
[RegisterComponent]
[ComponentReference(typeof(IMobMoverComponent))]
public class AiControllerComponent : Component, IMobMoverComponent, IMoverComponent
[RegisterComponent, ComponentReference(typeof(IMoverComponent))]
public class AiControllerComponent : Component, IMoverComponent
{
private float _visionRadius;
@@ -108,7 +107,8 @@ namespace Content.Server.GameObjects.Components.Movement
/// <inheritdoc />
[ViewVariables]
public float GrabRange { get; set; } = 0.2f;
public float GrabRange => 0.2f;
/// <summary>
/// Is the entity Sprinting (running)?