Revert "Physics (#3452)"

This reverts commit 3e64fd56a1.
This commit is contained in:
Pieter-Jan Briers
2021-02-28 18:49:48 +01:00
parent eddec5fcce
commit 1eb0fbd8d0
211 changed files with 2560 additions and 2600 deletions

View File

@@ -16,7 +16,6 @@ using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Robust.Shared.Physics;
using Robust.Shared.ViewVariables;
using static Content.Shared.GameObjects.Components.Disposal.SharedDisposalRouterComponent;
@@ -34,8 +33,8 @@ namespace Content.Server.GameObjects.Components.Disposal
[ViewVariables]
public bool Anchored =>
!Owner.TryGetComponent(out IPhysBody? physics) ||
physics.BodyType == BodyType.Static;
!Owner.TryGetComponent(out IPhysicsComponent? physics) ||
physics.Anchored;
[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(DisposalRouterUiKey.Key);