Revert "Physics (#3452)"

This reverts commit 3e64fd56a1.
This commit is contained in:
Pieter-Jan Briers
2021-02-28 18:49:48 +01:00
parent eddec5fcce
commit 1eb0fbd8d0
211 changed files with 2560 additions and 2600 deletions

View File

@@ -16,7 +16,6 @@ using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Log;
using Robust.Shared.Physics;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
@@ -437,10 +436,10 @@ namespace Content.Server.GameObjects.Components.Construction
}
}
if (Owner.TryGetComponent(out IPhysBody? physics) &&
entity.TryGetComponent(out IPhysBody? otherPhysics))
if (Owner.TryGetComponent(out IPhysicsComponent? physics) &&
entity.TryGetComponent(out IPhysicsComponent? otherPhysics))
{
otherPhysics.BodyType = physics.BodyType;
otherPhysics.Anchored = physics.Anchored;
}
Owner.Delete();