Add docking window to shuttle consoles (#8756)
* lewd * A * Realtime * Sleepy dork * Draw radar position * Accurate infiltrator * experiments * Better drawing * Labels * I need aan adult * Cleanup * Show toggles * display I guess * A * fix * fix * cleanupsies * Bit more polish * Make sure mass scanners actually work * Remove dummy state * fren * opposite * aghost crash * comment * What's in a name * woops * Show docking ports * Dock highlighting * Drawing dock * Shitty docks * Lots of docking drawing * Autodock working * dork * More graceful shutdown * zoomies * Lines and distance change * revert * Good enough * cleanup * Fix default range * Dock UI and loc update * Update on undock * Loc fixes
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@@ -3,17 +3,10 @@ using Content.Shared.Shuttles.Components;
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namespace Content.Server.Shuttles.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedShuttleConsoleComponent))]
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internal sealed class ShuttleConsoleComponent : SharedShuttleConsoleComponent
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public sealed class ShuttleConsoleComponent : SharedShuttleConsoleComponent
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{
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[ViewVariables]
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public List<PilotComponent> SubscribedPilots = new();
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/// <summary>
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/// Whether the console can be used to pilot. Toggled whenever it gets powered / unpowered.
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/// </summary>
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[ViewVariables]
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public bool Enabled { get; set; } = false;
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public readonly List<PilotComponent> SubscribedPilots = new();
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/// <summary>
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/// How much should the pilot's eye be zoomed by when piloting using this console?
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