Add docking window to shuttle consoles (#8756)
* lewd * A * Realtime * Sleepy dork * Draw radar position * Accurate infiltrator * experiments * Better drawing * Labels * I need aan adult * Cleanup * Show toggles * display I guess * A * fix * fix * cleanupsies * Bit more polish * Make sure mass scanners actually work * Remove dummy state * fren * opposite * aghost crash * comment * What's in a name * woops * Show docking ports * Dock highlighting * Drawing dock * Shitty docks * Lots of docking drawing * Autodock working * dork * More graceful shutdown * zoomies * Lines and distance change * revert * Good enough * cleanup * Fix default range * Dock UI and loc update * Update on undock * Loc fixes
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@@ -1,5 +1,5 @@
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using Content.Server.Shuttles.Components;
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using Content.Server.Shuttles.EntitySystems;
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using Content.Server.Shuttles.Systems;
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using Content.Shared.Vehicle.Components;
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using Content.Shared.Movement;
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using Content.Shared.Movement.Components;
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@@ -123,7 +123,7 @@ namespace Content.Server.Physics.Controllers
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angularInput += sprint.X;
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}
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break;
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case ShuttleMode.Docking:
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case ShuttleMode.Strafing:
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// No angular input possible
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foreach (var (pilot, mover) in pilots)
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{
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