Add docking window to shuttle consoles (#8756)

* lewd

* A

* Realtime

* Sleepy dork

* Draw radar position

* Accurate infiltrator

* experiments

* Better drawing

* Labels

* I need aan adult

* Cleanup

* Show toggles

* display I guess

* A

* fix

* fix

* cleanupsies

* Bit more polish

* Make sure mass scanners actually work

* Remove dummy state

* fren

* opposite

* aghost crash

* comment

* What's in a name

* woops

* Show docking ports

* Dock highlighting

* Drawing dock

* Shitty docks

* Lots of docking drawing

* Autodock working

* dork

* More graceful shutdown

* zoomies

* Lines and distance change

* revert

* Good enough

* cleanup

* Fix default range

* Dock UI and loc update

* Update on undock

* Loc fixes
This commit is contained in:
metalgearsloth
2022-06-16 15:28:16 +10:00
committed by GitHub
parent 2c5f492e1a
commit 1e82d0c7ed
52 changed files with 1935 additions and 666 deletions

View File

@@ -1,5 +1,5 @@
using Content.Server.Shuttles.Components;
using Content.Server.Shuttles.EntitySystems;
using Content.Server.Shuttles.Systems;
using Content.Shared.Vehicle.Components;
using Content.Shared.Movement;
using Content.Shared.Movement.Components;
@@ -123,7 +123,7 @@ namespace Content.Server.Physics.Controllers
angularInput += sprint.X;
}
break;
case ShuttleMode.Docking:
case ShuttleMode.Strafing:
// No angular input possible
foreach (var (pilot, mover) in pilots)
{