Fix some TEG code conventions (#19259)

This commit is contained in:
Kara
2023-08-17 11:50:41 -07:00
committed by GitHub
parent 2dea8a9aed
commit 1e65eea905
6 changed files with 37 additions and 21 deletions

View File

@@ -14,30 +14,35 @@ public sealed class TegCirculatorComponent : Component
/// <summary>
/// The difference between the inlet and outlet pressure at the start of the previous tick.
/// </summary>
[DataField("last_pressure_delta")] [ViewVariables(VVAccess.ReadWrite)]
[ViewVariables(VVAccess.ReadWrite)]
[DataField("lastPressureDelta")]
public float LastPressureDelta;
/// <summary>
/// The amount of moles transferred by the circulator last tick.
/// </summary>
[DataField("last_moles_transferred")] [ViewVariables(VVAccess.ReadWrite)]
[ViewVariables(VVAccess.ReadWrite)]
[DataField("lastMolesTransferred")]
public float LastMolesTransferred;
/// <summary>
/// Minimum pressure delta between inlet and outlet for which the circulator animation speed is "fast".
/// </summary>
[DataField("visual_speed_delta")] [ViewVariables(VVAccess.ReadWrite)]
[ViewVariables(VVAccess.ReadWrite)]
[DataField("visualSpeedDelta")]
public float VisualSpeedDelta = 5 * Atmospherics.OneAtmosphere;
/// <summary>
/// Light color of this circulator when it's running at "slow" speed.
/// </summary>
[DataField("light_color_slow")] [ViewVariables(VVAccess.ReadWrite)]
public Color LightColorSlow;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("lightColorSlow")]
public Color LightColorSlow = Color.FromHex("#FF3300");
/// <summary>
/// Light color of this circulator when it's running at "fast" speed.
/// </summary>
[DataField("light_color_fast")] [ViewVariables(VVAccess.ReadWrite)]
public Color LightColorFast;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("lightColorFast")]
public Color LightColorFast = Color.FromHex("#AA00FF");
}