From 1dc1c8f64bf93c278fa437778cd110becdaae601 Mon Sep 17 00:00:00 2001 From: DrSmugleaf Date: Thu, 28 Sep 2023 22:43:16 -0700 Subject: [PATCH] Fix loading a map with a ThirstComponent crashing the game (#20594) --- Content.Shared/Nutrition/Components/ThirstComponent.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Shared/Nutrition/Components/ThirstComponent.cs b/Content.Shared/Nutrition/Components/ThirstComponent.cs index ec2ff10667..994361470a 100644 --- a/Content.Shared/Nutrition/Components/ThirstComponent.cs +++ b/Content.Shared/Nutrition/Components/ThirstComponent.cs @@ -35,7 +35,7 @@ public sealed partial class ThirstComponent : Component /// [DataField("nextUpdateTime", customTypeSerializer: typeof(TimeOffsetSerializer)), ViewVariables(VVAccess.ReadWrite)] [AutoNetworkedField] - public TimeSpan NextUpdateTime = TimeSpan.MaxValue; + public TimeSpan NextUpdateTime; /// /// The time between each update.