Add mind and ghost logs (#13306)

This commit is contained in:
Chief-Engineer
2023-01-04 00:49:15 -06:00
committed by GitHub
parent 0907989e94
commit 1ceff51a69
5 changed files with 61 additions and 11 deletions

View File

@@ -33,7 +33,7 @@ namespace Content.Server.Chat
if (!TryComp<MobStateComponent>(victim, out var mobState) || _mobState.IsDead(victim, mobState)) if (!TryComp<MobStateComponent>(victim, out var mobState) || _mobState.IsDead(victim, mobState))
return false; return false;
_adminLogger.Add(LogType.Suicide, $"{EntityManager.ToPrettyString(victim):player} is committing suicide"); _adminLogger.Add(LogType.Mind, $"{EntityManager.ToPrettyString(victim):player} is attempting to suicide");
var suicideEvent = new SuicideEvent(victim); var suicideEvent = new SuicideEvent(victim);
@@ -41,9 +41,12 @@ namespace Content.Server.Chat
if (SuicideAttemptBlocked(victim, suicideEvent)) if (SuicideAttemptBlocked(victim, suicideEvent))
return false; return false;
bool environmentSuicide = false;
// If you are critical, you wouldn't be able to use your surroundings to suicide, so you do the default suicide // If you are critical, you wouldn't be able to use your surroundings to suicide, so you do the default suicide
if (!_mobState.IsCritical(victim, mobState)) if (!_mobState.IsCritical(victim, mobState))
EnvironmentSuicideHandler(victim, suicideEvent); {
environmentSuicide = EnvironmentSuicideHandler(victim, suicideEvent);
}
if (suicideEvent.AttemptBlocked) if (suicideEvent.AttemptBlocked)
return false; return false;
@@ -51,6 +54,7 @@ namespace Content.Server.Chat
DefaultSuicideHandler(victim, suicideEvent); DefaultSuicideHandler(victim, suicideEvent);
ApplyDeath(victim, suicideEvent.Kind!.Value); ApplyDeath(victim, suicideEvent.Kind!.Value);
_adminLogger.Add(LogType.Mind, $"{EntityManager.ToPrettyString(victim):player} suicided{(environmentSuicide ? " (environment)" : "")}");
return true; return true;
} }
@@ -87,7 +91,7 @@ namespace Content.Server.Chat
/// <summary> /// <summary>
/// Raise event to attempt to use held item, or surrounding entities to attempt to commit suicide /// Raise event to attempt to use held item, or surrounding entities to attempt to commit suicide
/// </summary> /// </summary>
private void EnvironmentSuicideHandler(EntityUid victim, SuicideEvent suicideEvent) private bool EnvironmentSuicideHandler(EntityUid victim, SuicideEvent suicideEvent)
{ {
var itemQuery = GetEntityQuery<ItemComponent>(); var itemQuery = GetEntityQuery<ItemComponent>();
@@ -98,7 +102,7 @@ namespace Content.Server.Chat
RaiseLocalEvent(item, suicideEvent, false); RaiseLocalEvent(item, suicideEvent, false);
if (suicideEvent.Handled) if (suicideEvent.Handled)
return; return true;
} }
// Suicide by nearby entity (ex: Microwave) // Suicide by nearby entity (ex: Microwave)
@@ -111,8 +115,10 @@ namespace Content.Server.Chat
RaiseLocalEvent(entity, suicideEvent, false); RaiseLocalEvent(entity, suicideEvent, false);
if (suicideEvent.Handled) if (suicideEvent.Handled)
break; return true;
} }
return false;
} }
private void ApplyDeath(EntityUid target, SuicideKind kind) private void ApplyDeath(EntityUid target, SuicideKind kind)

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@@ -7,6 +7,7 @@ using Content.Server.MobState;
using Content.Shared.CCVar; using Content.Shared.CCVar;
using Content.Shared.Damage; using Content.Shared.Damage;
using Content.Shared.Damage.Prototypes; using Content.Shared.Damage.Prototypes;
using Content.Shared.Database;
using Content.Shared.MobState.Components; using Content.Shared.MobState.Components;
using Robust.Server.Player; using Robust.Server.Player;
@@ -147,8 +148,13 @@ namespace Content.Server.GameTicking
} }
} }
public bool OnGhostAttempt(Mind.Mind mind, bool canReturnGlobal) public bool OnGhostAttempt(Mind.Mind mind, bool canReturnGlobal, bool viaCommand = false)
{ {
var playerEntity = mind.CurrentEntity;
if (playerEntity != null && viaCommand)
_adminLogger.Add(LogType.Mind, $"{EntityManager.ToPrettyString(playerEntity.Value):player} is attempting to ghost via command");
var handleEv = new GhostAttemptHandleEvent(mind, canReturnGlobal); var handleEv = new GhostAttemptHandleEvent(mind, canReturnGlobal);
RaiseLocalEvent(handleEv); RaiseLocalEvent(handleEv);
@@ -160,12 +166,11 @@ namespace Content.Server.GameTicking
{ {
if (mind.Session != null) if (mind.Session != null)
// Logging is suppressed to prevent spam from ghost attempts caused by movement attempts // Logging is suppressed to prevent spam from ghost attempts caused by movement attempts
_chatManager.DispatchServerMessage(mind.Session, Loc.GetString("comp-mind-ghosting-prevented"), true); _chatManager.DispatchServerMessage(mind.Session, Loc.GetString("comp-mind-ghosting-prevented"),
true);
return false; return false;
} }
var playerEntity = mind.CurrentEntity;
var entities = IoCManager.Resolve<IEntityManager>(); var entities = IoCManager.Resolve<IEntityManager>();
if (entities.HasComponent<GhostComponent>(playerEntity)) if (entities.HasComponent<GhostComponent>(playerEntity))
return false; return false;
@@ -220,6 +225,9 @@ namespace Content.Server.GameTicking
ghostComponent.TimeOfDeath = mind.TimeOfDeath!.Value; ghostComponent.TimeOfDeath = mind.TimeOfDeath!.Value;
} }
if (playerEntity != null)
_adminLogger.Add(LogType.Mind, $"{EntityManager.ToPrettyString(playerEntity.Value):player} ghosted{(!canReturn ? " (non-returnable)" : "")}");
_ghosts.SetCanReturnToBody(ghostComponent, canReturn); _ghosts.SetCanReturnToBody(ghostComponent, canReturn);
if (canReturn) if (canReturn)

View File

@@ -29,7 +29,7 @@ namespace Content.Server.Ghost
return; return;
} }
if (!EntitySystem.Get<GameTicker>().OnGhostAttempt(mind, true)) if (!EntitySystem.Get<GameTicker>().OnGhostAttempt(mind, true, viaCommand:true))
{ {
shell?.WriteLine("You can't ghost right now."); shell?.WriteLine("You can't ghost right now.");
return; return;

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@@ -1,5 +1,6 @@
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Linq; using System.Linq;
using Content.Server.Administration.Logs;
using Content.Server.GameTicking; using Content.Server.GameTicking;
using Content.Server.Ghost.Components; using Content.Server.Ghost.Components;
using Content.Server.Mind.Components; using Content.Server.Mind.Components;
@@ -7,6 +8,7 @@ using Content.Server.MobState;
using Content.Server.Objectives; using Content.Server.Objectives;
using Content.Server.Players; using Content.Server.Players;
using Content.Server.Roles; using Content.Server.Roles;
using Content.Shared.Database;
using Content.Shared.MobState.Components; using Content.Shared.MobState.Components;
using Robust.Server.GameObjects; using Robust.Server.GameObjects;
using Robust.Server.Player; using Robust.Server.Player;
@@ -32,6 +34,7 @@ namespace Content.Server.Mind
private readonly MindSystem _mindSystem = default!; private readonly MindSystem _mindSystem = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!; [Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IEntityManager _entityManager = default!; [Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
private readonly ISet<Role> _roles = new HashSet<Role>(); private readonly ISet<Role> _roles = new HashSet<Role>();
@@ -177,6 +180,21 @@ namespace Content.Server.Mind
} }
} }
/// <summary>
/// A string to represent the mind for logging
/// </summary>
private string MindOwnerLoggingString
{
get
{
if (OwnedEntity != null)
return _entityManager.ToPrettyString(OwnedEntity.Value);
if (UserId != null)
return UserId.Value.ToString();
return "(originally " + OriginalOwnerUserId + ")";
}
}
/// <summary> /// <summary>
/// Gives this mind a new role. /// Gives this mind a new role.
/// </summary> /// </summary>
@@ -200,6 +218,8 @@ namespace Content.Server.Mind
{ {
_entityManager.EventBus.RaiseLocalEvent(OwnedEntity.Value, message, true); _entityManager.EventBus.RaiseLocalEvent(OwnedEntity.Value, message, true);
} }
_adminLogger.Add(LogType.Mind, LogImpact.Low,
$"'{role.Name}' added to mind of {MindOwnerLoggingString}");
return role; return role;
} }
@@ -226,6 +246,8 @@ namespace Content.Server.Mind
{ {
_entityManager.EventBus.RaiseLocalEvent(OwnedEntity.Value, message, true); _entityManager.EventBus.RaiseLocalEvent(OwnedEntity.Value, message, true);
} }
_adminLogger.Add(LogType.Mind, LogImpact.Low,
$"'{role.Name}' removed from mind of {MindOwnerLoggingString}");
} }
public bool HasRole<T>() where T : Role public bool HasRole<T>() where T : Role
@@ -250,6 +272,11 @@ namespace Content.Server.Mind
var objective = objectivePrototype.GetObjective(this); var objective = objectivePrototype.GetObjective(this);
if (_objectives.Contains(objective)) if (_objectives.Contains(objective))
return false; return false;
foreach (var condition in objective.Conditions)
_adminLogger.Add(LogType.Mind, LogImpact.Low, $"'{condition.Title}' added to mind of {MindOwnerLoggingString}");
_objectives.Add(objective); _objectives.Add(objective);
return true; return true;
} }
@@ -263,6 +290,10 @@ namespace Content.Server.Mind
if (_objectives.Count >= index) return false; if (_objectives.Count >= index) return false;
var objective = _objectives[index]; var objective = _objectives[index];
foreach (var condition in objective.Conditions)
_adminLogger.Add(LogType.Mind, LogImpact.Low, $"'{condition.Title}' removed from the mind of {MindOwnerLoggingString}");
_objectives.Remove(objective); _objectives.Remove(objective);
return true; return true;
} }
@@ -404,8 +435,13 @@ namespace Content.Server.Mind
/// </summary> /// </summary>
public void UnVisit() public void UnVisit()
{ {
var currentEntity = Session?.AttachedEntity;
Session?.AttachToEntity(OwnedEntity); Session?.AttachToEntity(OwnedEntity);
RemoveVisitingEntity(); RemoveVisitingEntity();
if (Session != null && OwnedEntity != null && currentEntity != OwnedEntity)
_adminLogger.Add(LogType.Mind, LogImpact.Low,
$"{Session.Name} returned to {_entityManager.ToPrettyString(OwnedEntity.Value)}");
} }
/// <summary> /// <summary>

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@@ -44,7 +44,7 @@ public enum LogType
Ingestion = 53, // voluntary Ingestion = 53, // voluntary
MeleeHit = 41, MeleeHit = 41,
HitScanHit = 42, HitScanHit = 42,
Suicide = 43, Mind = 43, // Suicides, ghosting, repossession, objectives, etc.
Explosion = 44, Explosion = 44,
Radiation = 45, // Unused Radiation = 45, // Unused
Barotrauma = 46, Barotrauma = 46,