Add mind and ghost logs (#13306)

This commit is contained in:
Chief-Engineer
2023-01-04 00:49:15 -06:00
committed by GitHub
parent 0907989e94
commit 1ceff51a69
5 changed files with 61 additions and 11 deletions

View File

@@ -7,6 +7,7 @@ using Content.Server.MobState;
using Content.Shared.CCVar;
using Content.Shared.Damage;
using Content.Shared.Damage.Prototypes;
using Content.Shared.Database;
using Content.Shared.MobState.Components;
using Robust.Server.Player;
@@ -147,8 +148,13 @@ namespace Content.Server.GameTicking
}
}
public bool OnGhostAttempt(Mind.Mind mind, bool canReturnGlobal)
public bool OnGhostAttempt(Mind.Mind mind, bool canReturnGlobal, bool viaCommand = false)
{
var playerEntity = mind.CurrentEntity;
if (playerEntity != null && viaCommand)
_adminLogger.Add(LogType.Mind, $"{EntityManager.ToPrettyString(playerEntity.Value):player} is attempting to ghost via command");
var handleEv = new GhostAttemptHandleEvent(mind, canReturnGlobal);
RaiseLocalEvent(handleEv);
@@ -160,12 +166,11 @@ namespace Content.Server.GameTicking
{
if (mind.Session != null)
// Logging is suppressed to prevent spam from ghost attempts caused by movement attempts
_chatManager.DispatchServerMessage(mind.Session, Loc.GetString("comp-mind-ghosting-prevented"), true);
_chatManager.DispatchServerMessage(mind.Session, Loc.GetString("comp-mind-ghosting-prevented"),
true);
return false;
}
var playerEntity = mind.CurrentEntity;
var entities = IoCManager.Resolve<IEntityManager>();
if (entities.HasComponent<GhostComponent>(playerEntity))
return false;
@@ -220,6 +225,9 @@ namespace Content.Server.GameTicking
ghostComponent.TimeOfDeath = mind.TimeOfDeath!.Value;
}
if (playerEntity != null)
_adminLogger.Add(LogType.Mind, $"{EntityManager.ToPrettyString(playerEntity.Value):player} ghosted{(!canReturn ? " (non-returnable)" : "")}");
_ghosts.SetCanReturnToBody(ghostComponent, canReturn);
if (canReturn)