Replace VerbTypes with verb classes (#6525)
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@@ -22,7 +22,7 @@ namespace Content.Server.Light.EntitySystems
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SubscribeLocalEvent<ExpendableLightComponent, ComponentInit>(OnExpLightInit);
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SubscribeLocalEvent<ExpendableLightComponent, UseInHandEvent>(OnExpLightUse);
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SubscribeLocalEvent<ExpendableLightComponent, GetActivationVerbsEvent>(AddIgniteVerb);
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SubscribeLocalEvent<ExpendableLightComponent, GetVerbsEvent<ActivationVerb>>(AddIgniteVerb);
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}
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public override void Update(float frameTime)
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@@ -179,7 +179,7 @@ namespace Content.Server.Light.EntitySystems
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args.Handled = true;
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}
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private void AddIgniteVerb(EntityUid uid, ExpendableLightComponent component, GetActivationVerbsEvent args)
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private void AddIgniteVerb(EntityUid uid, ExpendableLightComponent component, GetVerbsEvent<ActivationVerb> args)
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{
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if (!args.CanAccess || !args.CanInteract)
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return;
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@@ -189,7 +189,7 @@ namespace Content.Server.Light.EntitySystems
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// Ignite the flare or make the glowstick glow.
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// Also hot damn, those are some shitty glowsticks, we need to get a refund.
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Verb verb = new()
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ActivationVerb verb = new()
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{
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Text = Loc.GetString("expendable-light-start-verb"),
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IconTexture = "/Textures/Interface/VerbIcons/light.svg.192dpi.png",
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