This commit is contained in:
ShadowCommander
2019-08-16 15:46:06 -07:00
423 changed files with 3133 additions and 936 deletions

View File

@@ -43,7 +43,7 @@ namespace Content.Client.GameObjects
base.Initialize();
_window = new HumanInventoryWindow(_loc, _resourceCache);
_window.OnClose += () => GameHud.InventoryButtonDown = false;
foreach (var (slot, button) in _window.Buttons)
{
button.OnPressed = AddToInventory;
@@ -185,7 +185,7 @@ namespace Content.Client.GameObjects
// Right column
AddButton(Slots.EARS, "ears", (2 * (size + sep), 0));
AddButton(Slots.IDCARD, "mask", (2 * (size + sep), size + sep));
AddButton(Slots.IDCARD, "id", (2 * (size + sep), size + sep));
AddButton(Slots.GLOVES, "gloves", (2 * (size + sep), 2 * (size + sep)));
// Far right column.