Fires burn bright (#6516)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
hubismal
2022-02-08 04:43:33 -06:00
committed by GitHub
parent 11f650a459
commit 1c6df07086
4 changed files with 100 additions and 20 deletions

View File

@@ -1,7 +1,3 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using Content.Client.Atmos.Overlays;
using Content.Shared.Atmos;
using Content.Shared.Atmos.EntitySystems;
@@ -9,9 +5,7 @@ using JetBrains.Annotations;
using Robust.Client.Graphics;
using Robust.Client.ResourceManagement;
using Robust.Client.Utility;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Utility;
namespace Content.Client.Atmos.EntitySystems
@@ -41,6 +35,8 @@ namespace Content.Client.Atmos.EntitySystems
private readonly Dictionary<GridId, Dictionary<Vector2i, GasOverlayChunk>> _tileData =
new();
public const int GasOverlayZIndex = 1;
public override void Initialize()
{
base.Initialize();
@@ -86,8 +82,8 @@ namespace Content.Client.Atmos.EntitySystems
}
var overlayManager = IoCManager.Resolve<IOverlayManager>();
if(!overlayManager.HasOverlay<GasTileOverlay>())
overlayManager.AddOverlay(new GasTileOverlay());
overlayManager.AddOverlay(new FireTileOverlay());
}
private void HandleGasOverlayMessage(GasOverlayMessage message)
@@ -124,8 +120,8 @@ namespace Content.Client.Atmos.EntitySystems
base.Shutdown();
_mapManager.OnGridRemoved -= OnGridRemoved;
var overlayManager = IoCManager.Resolve<IOverlayManager>();
if(!overlayManager.HasOverlay<GasTileOverlay>())
overlayManager.RemoveOverlay<GasTileOverlay>();
overlayManager.RemoveOverlay<FireTileOverlay>();
}
private void OnGridRemoved(MapId mapId, GridId gridId)
@@ -155,6 +151,20 @@ namespace Content.Client.Atmos.EntitySystems
return new GasOverlayEnumerator(overlays, this);
}
public FireOverlayEnumerator GetFireOverlays(GridId gridIndex, Vector2i indices)
{
if (!_tileData.TryGetValue(gridIndex, out var chunks))
return default;
var chunkIndex = GetGasChunkIndices(indices);
if (!chunks.TryGetValue(chunkIndex, out var chunk))
return default;
var overlays = chunk.GetData(indices);
return new FireOverlayEnumerator(overlays, this);
}
public override void FrameUpdate(float frameTime)
{
base.FrameUpdate(frameTime);
@@ -184,11 +194,10 @@ namespace Content.Client.Atmos.EntitySystems
}
}
public struct GasOverlayEnumerator : IDisposable
public struct GasOverlayEnumerator
{
private readonly GasTileOverlaySystem _system;
private readonly GasData[]? _data;
private byte _fireState;
// TODO: Take Fire Temperature into account, when we code fire color
private readonly int _length; // We cache the length so we can avoid a pointer dereference, for speed. Brrr.
@@ -198,7 +207,6 @@ namespace Content.Client.Atmos.EntitySystems
{
// Gas can't be null, as the caller to this constructor already ensured it wasn't.
_data = data.Gas;
_fireState = data.FireState;
_system = system;
@@ -217,6 +225,25 @@ namespace Content.Client.Atmos.EntitySystems
return true;
}
overlay = default;
return false;
}
}
public struct FireOverlayEnumerator
{
private readonly GasTileOverlaySystem _system;
private byte _fireState;
// TODO: Take Fire Temperature into account, when we code fire color
public FireOverlayEnumerator(in GasOverlayData data, GasTileOverlaySystem system)
{
_fireState = data.FireState;
_system = system;
}
public bool MoveNext(out (Texture Texture, Color Color) overlay)
{
if (_fireState != 0)
{
var state = _fireState - 1;
@@ -232,10 +259,6 @@ namespace Content.Client.Atmos.EntitySystems
overlay = default;
return false;
}
public void Dispose()
{
}
}
}
}

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@@ -0,0 +1,57 @@
using Content.Client.Atmos.EntitySystems;
using Robust.Client.Graphics;
using Robust.Shared.Enums;
using Robust.Shared.Prototypes;
using Robust.Shared.Map;
namespace Content.Client.Atmos.Overlays
{
public sealed class FireTileOverlay : Overlay
{
private readonly GasTileOverlaySystem _gasTileOverlaySystem;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
public override OverlaySpace Space => OverlaySpace.WorldSpaceBelowFOV;
private readonly ShaderInstance _shader;
public FireTileOverlay()
{
IoCManager.InjectDependencies(this);
_gasTileOverlaySystem = EntitySystem.Get<GasTileOverlaySystem>();
_shader = _prototypeManager.Index<ShaderPrototype>("unshaded").Instance().Duplicate();
ZIndex = GasTileOverlaySystem.GasOverlayZIndex + 1;
}
protected override void Draw(in OverlayDrawArgs args)
{
var drawHandle = args.WorldHandle;
var mapId = args.Viewport.Eye!.Position.MapId;
var worldBounds = args.WorldBounds;
drawHandle.UseShader(_shader);
foreach (var mapGrid in _mapManager.FindGridsIntersecting(mapId, worldBounds))
{
if (!_gasTileOverlaySystem.HasData(mapGrid.Index))
continue;
drawHandle.SetTransform(mapGrid.WorldMatrix);
foreach (var tile in mapGrid.GetTilesIntersecting(worldBounds))
{
var enumerator = _gasTileOverlaySystem.GetFireOverlays(mapGrid.Index, tile.GridIndices);
while (enumerator.MoveNext(out var tuple))
{
drawHandle.DrawTexture(tuple.Texture, new Vector2(tile.X, tile.Y), tuple.Color);
}
}
}
drawHandle.SetTransform(Matrix3.Identity);
}
}
}

View File

@@ -8,7 +8,7 @@ using Robust.Shared.Maths;
namespace Content.Client.Atmos.Overlays
{
public class GasTileOverlay : Overlay
public sealed class GasTileOverlay : Overlay
{
private readonly GasTileOverlaySystem _gasTileOverlaySystem;
@@ -21,6 +21,7 @@ namespace Content.Client.Atmos.Overlays
IoCManager.InjectDependencies(this);
_gasTileOverlaySystem = EntitySystem.Get<GasTileOverlaySystem>();
ZIndex = GasTileOverlaySystem.GasOverlayZIndex;
}
protected override void Draw(in OverlayDrawArgs args)
@@ -46,8 +47,6 @@ namespace Content.Client.Atmos.Overlays
}
}
}
drawHandle.SetTransform(Matrix3.Identity);
}
}
}

View File

@@ -30,6 +30,7 @@ namespace Content.Client.Atmos.Visualizers
sprite.LayerMapReserveBlank(FireVisualLayers.Fire);
sprite.LayerSetVisible(FireVisualLayers.Fire, false);
sprite.LayerSetShader(FireVisualLayers.Fire, "unshaded");
}
public override void OnChangeData(AppearanceComponent component)