Fires burn bright (#6516)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
@@ -30,6 +30,7 @@ namespace Content.Client.Atmos.Visualizers
|
||||
|
||||
sprite.LayerMapReserveBlank(FireVisualLayers.Fire);
|
||||
sprite.LayerSetVisible(FireVisualLayers.Fire, false);
|
||||
sprite.LayerSetShader(FireVisualLayers.Fire, "unshaded");
|
||||
}
|
||||
|
||||
public override void OnChangeData(AppearanceComponent component)
|
||||
|
||||
Reference in New Issue
Block a user