Multiple items in loadouts (#33193)
* loadouts update * Update loadout_groups.yml * darts to candles * Update Resources/Prototypes/Loadouts/dummy_entities.yml --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
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@@ -90,6 +90,9 @@ public sealed class LoadoutSystem : EntitySystem
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public string GetName(LoadoutPrototype loadout)
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{
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if (loadout.DummyEntity is not null && _protoMan.TryIndex<EntityPrototype>(loadout.DummyEntity, out var proto))
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return proto.Name;
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if (_protoMan.TryIndex(loadout.StartingGear, out var gear))
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{
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return GetName(gear);
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