Fixtures (again) (#5636)
This commit is contained in:
@@ -81,6 +81,7 @@ namespace Content.IntegrationTests.Tests.Disposal
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damageContainer: Biological
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- type: Physics
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bodyType: KinematicController
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- type: Fixtures
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- type: DoAfter
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- type: entity
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@@ -93,6 +94,7 @@ namespace Content.IntegrationTests.Tests.Disposal
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- Anchoring
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- type: Physics
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bodyType: Dynamic
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- type: Fixtures
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- type: DoAfter
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- type: entity
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@@ -106,6 +108,7 @@ namespace Content.IntegrationTests.Tests.Disposal
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- type: ApcPowerReceiver
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- type: Physics
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bodyType: Static
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- type: Fixtures
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- type: entity
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name: DisposalTrunkDummy
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@@ -20,6 +20,7 @@ namespace Content.IntegrationTests.Tests.Doors
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components:
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- type: Physics
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bodyType: Dynamic
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeCircle
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@@ -35,6 +36,7 @@ namespace Content.IntegrationTests.Tests.Doors
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- type: Airlock
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- type: Physics
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bodyType: Static
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeAabb
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@@ -25,6 +25,7 @@ namespace Content.IntegrationTests.Tests.Interaction.Click
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components:
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- type: Physics
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bodyType: Dynamic
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeAabb
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@@ -21,6 +21,7 @@ namespace Content.IntegrationTests.Tests.Utility
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name: {BlockerDummyId}
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components:
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeAabb
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@@ -66,6 +66,11 @@ namespace Content.Server.Power.EntitySystems
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foreach (var receiver in receivers)
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{
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// No point resetting what the receiver is doing if it's deleting, plus significant perf savings
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// in not doing needless lookups
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if (EntityManager.GetComponent<MetaDataComponent>(receiver.OwnerUid).EntityLifeStage >
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EntityLifeStage.MapInitialized) continue;
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TryFindAndSetProvider(receiver);
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}
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}
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@@ -21,9 +21,8 @@ namespace Content.Server.Shuttles.EntitySystems
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public sealed class DockingSystem : EntitySystem
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{
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly SharedBroadphaseSystem _broadphaseSystem = default!;
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[Dependency] private readonly FixtureSystem _fixtureSystem = default!;
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[Dependency] private readonly SharedJointSystem _jointSystem = default!;
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[Dependency] private readonly AirtightSystem _airtightSystem = default!;
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private const string DockingFixture = "docking";
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private const string DockingJoint = "docking";
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@@ -108,7 +107,7 @@ namespace Content.Server.Shuttles.EntitySystems
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!EntityManager.HasComponent<ShuttleComponent>(grid.GridEntityId)) return null;
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var transform = body.GetTransform();
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var dockingFixture = body.GetFixture(DockingFixture);
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var dockingFixture = _fixtureSystem.GetFixtureOrNull(body, DockingFixture);
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if (dockingFixture == null)
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{
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@@ -142,7 +141,7 @@ namespace Content.Server.Shuttles.EntitySystems
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!EntityManager.TryGetComponent(ent, out PhysicsComponent? otherBody)) continue;
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var otherTransform = otherBody.GetTransform();
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var otherDockingFixture = otherBody.GetFixture(DockingFixture);
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var otherDockingFixture = _fixtureSystem.GetFixtureOrNull(otherBody, DockingFixture);
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if (otherDockingFixture == null)
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{
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@@ -267,7 +266,7 @@ namespace Content.Server.Shuttles.EntitySystems
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return;
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}
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_broadphaseSystem.DestroyFixture(physicsComponent, DockingFixture);
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_fixtureSystem.DestroyFixture(physicsComponent, DockingFixture);
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}
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private void EnableDocking(EntityUid uid, DockingComponent component)
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@@ -297,7 +296,7 @@ namespace Content.Server.Shuttles.EntitySystems
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// TODO: I want this to ideally be 2 fixtures to force them to have some level of alignment buuuttt
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// I also need collisionmanager for that yet again so they get dis.
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_broadphaseSystem.CreateFixture(physicsComponent, fixture);
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_fixtureSystem.CreateFixture(physicsComponent, fixture);
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}
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/// <summary>
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@@ -385,8 +384,8 @@ namespace Content.Server.Shuttles.EntitySystems
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return;
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}
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var fixtureA = bodyA.GetFixture(DockingFixture);
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var fixtureB = bodyB.GetFixture(DockingFixture);
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var fixtureA = _fixtureSystem.GetFixtureOrNull(bodyA, DockingFixture);
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var fixtureB = _fixtureSystem.GetFixtureOrNull(bodyB, DockingFixture);
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if (fixtureA == null || fixtureB == null)
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{
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@@ -101,6 +101,9 @@ namespace Content.Server.Shuttles.EntitySystems
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private void OnShuttleShutdown(EntityUid uid, ShuttleComponent component, ComponentShutdown args)
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{
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// None of the below is necessary for any cleanup if we're just deleting.
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if (EntityManager.GetComponent<MetaDataComponent>(uid).EntityLifeStage >= EntityLifeStage.Terminating) return;
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if (!component.Owner.TryGetComponent(out PhysicsComponent? physicsComponent))
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{
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return;
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@@ -28,7 +28,7 @@ namespace Content.Server.Shuttles.EntitySystems
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{
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[Robust.Shared.IoC.Dependency] private readonly IMapManager _mapManager = default!;
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[Robust.Shared.IoC.Dependency] private readonly AmbientSoundSystem _ambient = default!;
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[Robust.Shared.IoC.Dependency] private readonly SharedBroadphaseSystem _broadphase = default!;
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[Robust.Shared.IoC.Dependency] private readonly FixtureSystem _fixtureSystem = default!;
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[Robust.Shared.IoC.Dependency] private readonly DamageableSystem _damageable = default!;
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// Essentially whenever thruster enables we update the shuttle's available impulses which are used for movement.
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@@ -259,7 +259,7 @@ namespace Content.Server.Shuttles.EntitySystems
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CollisionLayer = (int) CollisionGroup.MobImpassable
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};
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_broadphase.CreateFixture(physicsComponent, fixture);
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_fixtureSystem.CreateFixture(physicsComponent, fixture);
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}
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break;
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@@ -323,7 +323,7 @@ namespace Content.Server.Shuttles.EntitySystems
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if (EntityManager.TryGetComponent(uid, out PhysicsComponent? physicsComponent))
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{
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_broadphase.DestroyFixture(physicsComponent, BurnFixture);
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_fixtureSystem.DestroyFixture(physicsComponent, BurnFixture);
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}
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_activeThrusters.Remove(component);
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@@ -279,18 +279,18 @@ namespace Content.Server.Storage.Components
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private void ModifyComponents()
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{
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if (!_isCollidableWhenOpen && Owner.TryGetComponent<IPhysBody>(out var physics))
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if (!_isCollidableWhenOpen && Owner.TryGetComponent<FixturesComponent>(out var manager))
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{
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if (Open)
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{
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foreach (var fixture in physics.Fixtures)
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foreach (var (_, fixture) in manager.Fixtures)
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{
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fixture.CollisionLayer &= ~OpenMask;
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}
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}
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else
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{
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foreach (var fixture in physics.Fixtures)
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foreach (var (_, fixture) in manager.Fixtures)
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{
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fixture.CollisionLayer |= OpenMask;
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}
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@@ -2,7 +2,9 @@
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using Content.Shared.Radiation;
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using Content.Shared.Singularity.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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using Robust.Shared.Physics;
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using Robust.Shared.Physics.Collision.Shapes;
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using Robust.Shared.Physics.Dynamics;
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@@ -10,6 +12,8 @@ namespace Content.Shared.Singularity
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{
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public abstract class SharedSingularitySystem : EntitySystem
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{
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[Dependency] private readonly FixtureSystem _fixtures = default!;
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public const string DeleteFixture = "DeleteCircle";
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private float GetFalloff(int level)
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@@ -74,8 +78,7 @@ namespace Content.Shared.Singularity
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appearance.SetData(SingularityVisuals.Level, value);
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}
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if (physics != null &&
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physics.GetFixture(DeleteFixture) is {Shape: PhysShapeCircle circle})
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if (physics != null && _fixtures.GetFixtureOrNull(physics, DeleteFixture) is {Shape: PhysShapeCircle circle})
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{
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circle.Radius = value - 0.5f;
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}
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@@ -17,11 +17,11 @@ namespace Content.Shared.Throwing
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/// <summary>
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/// Handles throwing landing and collisions.
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/// </summary>
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public class ThrownItemSystem : EntitySystem
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public sealed class ThrownItemSystem : EntitySystem
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{
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[Dependency] private readonly SharedBroadphaseSystem _broadphaseSystem = default!;
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[Dependency] private readonly SharedContainerSystem _containerSystem = default!;
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[Dependency] private readonly SharedAdminLogSystem _adminLogSystem = default!;
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[Dependency] private readonly FixtureSystem _fixtures = default!;
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private const string ThrowingFixture = "throw-fixture";
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@@ -56,14 +56,14 @@ namespace Content.Shared.Throwing
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if (!component.Owner.TryGetComponent(out PhysicsComponent? physicsComponent) ||
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physicsComponent.Fixtures.Count != 1) return;
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if (physicsComponent.GetFixture(ThrowingFixture) != null)
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if (_fixtures.GetFixtureOrNull(physicsComponent, ThrowingFixture) != null)
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{
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Logger.Error($"Found existing throwing fixture on {component.Owner}");
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return;
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}
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var shape = physicsComponent.Fixtures[0].Shape;
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_broadphaseSystem.CreateFixture(physicsComponent, new Fixture(physicsComponent, shape) {CollisionLayer = (int) CollisionGroup.ThrownItem, Hard = false, ID = ThrowingFixture});
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_fixtures.CreateFixture(physicsComponent, new Fixture(physicsComponent, shape) {CollisionLayer = (int) CollisionGroup.ThrownItem, Hard = false, ID = ThrowingFixture});
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}
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private void HandleCollision(EntityUid uid, ThrownItemComponent component, StartCollideEvent args)
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@@ -99,11 +99,11 @@ namespace Content.Shared.Throwing
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{
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if (EntityManager.TryGetComponent(uid, out PhysicsComponent? physicsComponent))
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{
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var fixture = physicsComponent.GetFixture(ThrowingFixture);
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var fixture = _fixtures.GetFixtureOrNull(physicsComponent, ThrowingFixture);
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if (fixture != null)
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{
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_broadphaseSystem.DestroyFixture(physicsComponent, fixture);
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_fixtures.DestroyFixture(physicsComponent, fixture);
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}
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}
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File diff suppressed because it is too large
Load Diff
@@ -43,6 +43,7 @@
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- type: Transform
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anchored: true
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- type: Physics
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- type: Fixtures
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fixtures:
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- hard: false
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shape:
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@@ -70,6 +71,7 @@
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- state: mfoam
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map: ["enum.FoamVisualLayers.Base"]
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- type: Physics
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- type: Fixtures
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fixtures:
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- hard: true
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shape:
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@@ -97,6 +99,7 @@
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- state: mfoam
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map: ["enum.FoamVisualLayers.Base"]
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- type: Physics
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- type: Fixtures
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fixtures:
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- hard: true
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shape:
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@@ -130,6 +133,7 @@
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netsync: false
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drawdepth: Walls
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeAabb {}
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@@ -15,6 +15,7 @@
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- type: Clickable
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- type: Slippery
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeAabb
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@@ -17,6 +17,7 @@
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state: bat
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sprite: Mobs/Animals/bat.rsi
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeCircle
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@@ -53,6 +54,7 @@
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state: 0
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sprite: Mobs/Animals/bee.rsi
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeCircle
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@@ -115,6 +117,7 @@
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state: butterfly
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sprite: Mobs/Animals/butterfly.rsi
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeCircle
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@@ -162,6 +165,7 @@
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state: cow
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sprite: Mobs/Animals/cow.rsi
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeCircle
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@@ -206,6 +210,7 @@
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state: crab
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sprite: Mobs/Animals/crab.rsi
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeCircle
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@@ -278,6 +283,7 @@
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state: crawling
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sprite: Mobs/Animals/gorilla.rsi
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeCircle
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@@ -349,6 +355,7 @@
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Slots:
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- Helmet
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeCircle
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@@ -443,6 +450,7 @@
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state: parrot
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sprite: Mobs/Animals/parrot.rsi
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeCircle
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@@ -475,6 +483,7 @@
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state: penguin
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sprite: Mobs/Animals/penguin.rsi
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeCircle
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@@ -507,6 +516,7 @@
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state: snake
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sprite: Mobs/Animals/snake.rsi
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeCircle
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@@ -544,6 +554,7 @@
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state: tarantula
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sprite: Mobs/Animals/spider.rsi
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeCircle
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@@ -18,6 +18,7 @@
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state: alive
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sprite: Mobs/Aliens/Carps/space.rsi
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeCircle
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@@ -68,6 +69,7 @@
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state: alive
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sprite: Mobs/Aliens/Carps/holo.rsi
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeCircle
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@@ -23,6 +23,7 @@
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state: normal
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- type: Physics
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bodyType: Dynamic
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeAabb
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@@ -14,6 +14,7 @@
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- map: ["enum.DamageStateVisualLayers.Base"]
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state: corgi
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeCircle
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@@ -65,6 +66,7 @@
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- map: ["enum.DamageStateVisualLayers.Base"]
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state: cat
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeCircle
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@@ -138,6 +140,7 @@
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- map: ["enum.DamageStateVisualLayers.Base"]
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state: sloth
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeCircle
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|
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@@ -36,6 +36,7 @@
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- type: InteractionOutline
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- type: Physics
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bodyType: KinematicController # Same for all inheritors
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- type: Fixtures
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fixtures:
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- shape:
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# Circles, cuz rotation of rectangles looks very bad
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@@ -21,6 +21,7 @@
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sprite: Mobs/Aliens/Xenos/xeno.rsi
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- type: Physics
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bodyType: Dynamic
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||||
- type: Fixtures
|
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fixtures:
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- shape:
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!type:PhysShapeAabb
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|
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@@ -19,7 +19,9 @@
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- type: PlayerInputMover
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- type: Physics
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bodyType: Kinematic
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||||
status: InAir
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# TODO: Even need these? Don't think so but CBF checking right now.
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- type: Fixtures
|
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fixtures:
|
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- shape:
|
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!type:PhysShapeAabb
|
||||
@@ -27,7 +29,6 @@
|
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mass: 5
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||||
mask:
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- GhostImpassable
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status: InAir
|
||||
- type: Body
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||||
template: AGhostTemplate
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||||
preset: HumanPreset
|
||||
|
||||
@@ -11,6 +11,8 @@
|
||||
- type: Physics
|
||||
bodyType: KinematicController
|
||||
fixedRotation: true
|
||||
status: InAir
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeCircle
|
||||
@@ -18,7 +20,6 @@
|
||||
mass: 5
|
||||
mask:
|
||||
- GhostImpassable
|
||||
status: InAir
|
||||
- type: PlayerInputMover
|
||||
- type: Eye
|
||||
drawFov: false
|
||||
|
||||
@@ -152,6 +152,7 @@
|
||||
- map: [ "enum.Slots.POCKET2" ]
|
||||
- type: Physics
|
||||
bodyType: KinematicController
|
||||
- type: Fixtures
|
||||
fixtures: # TODO: This needs a second fixture just for mob collisions.
|
||||
- shape:
|
||||
!type:PhysShapeCircle
|
||||
@@ -389,6 +390,7 @@
|
||||
- map: ["hand-right"]
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -144,6 +144,7 @@
|
||||
enabled: false
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
state: nuclearbomb_base
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeCircle
|
||||
|
||||
@@ -117,6 +117,7 @@
|
||||
enabled: false
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -62,6 +62,7 @@
|
||||
map: [ "enum.VaporVisualLayers.Base" ]
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -92,6 +92,7 @@
|
||||
shader: unshaded
|
||||
visible: false
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
@@ -159,6 +160,7 @@
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
state: inflatable_wall
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
- type: Transform
|
||||
anchored: true
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- hard: false
|
||||
mass: 7
|
||||
|
||||
@@ -41,6 +41,7 @@
|
||||
Quantity: 500
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
enabled: false
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -81,9 +81,10 @@
|
||||
map: ["enum.VaporVisualLayers.Base"]
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.25,-0.25,0.25,0.25"
|
||||
hard: false
|
||||
mask:
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
- type: MovedByPressure
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
state: idle
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeCircle
|
||||
|
||||
@@ -31,6 +31,7 @@
|
||||
enabled: false
|
||||
- type: Physics
|
||||
bodyType: KinematicController
|
||||
- type: Fixtures
|
||||
fixtures: # TODO: Make a second fixture.
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -71,6 +72,7 @@
|
||||
enabled: false
|
||||
- type: Physics
|
||||
bodyType: KinematicController
|
||||
- type: Fixtures
|
||||
fixtures: # TODO: Make a second fixture.
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -32,6 +32,7 @@
|
||||
type: TransferAmountBoundUserInterface
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
fixedRotation: false
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeCircle
|
||||
|
||||
@@ -13,6 +13,9 @@
|
||||
state: bullet
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
linearDamping: 0
|
||||
angularDamping: 0
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -22,8 +25,6 @@
|
||||
- Impassable
|
||||
layer:
|
||||
- MobImpassable
|
||||
linearDamping: 0
|
||||
angularDamping: 0
|
||||
- type: Projectile
|
||||
damage:
|
||||
types:
|
||||
@@ -104,6 +105,7 @@
|
||||
- state: spark
|
||||
shader: unshaded
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -138,6 +140,7 @@
|
||||
sprite: Structures/Power/Generation/Singularity/emitter.rsi
|
||||
state: 'projectile'
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
fixedRotation: false
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
sprite: Structures/Doors/Airlocks/Standard/basic.rsi
|
||||
state: "assembly"
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
- state: panel_open
|
||||
map: ["enum.WiresVisualLayers.MaintenancePanel"]
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
#- state: panel_open
|
||||
# map: ["enum.WiresVisualLayers.MaintenancePanel"]
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -34,6 +34,7 @@
|
||||
map: ["enum.WiresVisualLayers.MaintenancePanel"]
|
||||
- type: Physics
|
||||
canCollide: false
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -120,6 +121,7 @@
|
||||
airBlockedDirection:
|
||||
- South
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
acts: ["Destruction"]
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
- state: closed
|
||||
map: ["enum.DoorVisualLayers.Base"]
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
layers:
|
||||
- state: assembly
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
components:
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
placeCentered: true
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
tags: [ Carpet ]
|
||||
- type: Physics
|
||||
canCollide: false
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -51,6 +52,7 @@
|
||||
- type: Sprite
|
||||
state: chair
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -74,6 +76,7 @@
|
||||
state: stool
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -100,6 +103,7 @@
|
||||
state: bar
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -122,6 +126,7 @@
|
||||
- type: Sprite
|
||||
state: office-white
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -158,6 +163,7 @@
|
||||
state: comfy
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -179,6 +185,7 @@
|
||||
state: wooden
|
||||
- type: Rotatable
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -227,6 +234,7 @@
|
||||
netsync: false
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -72,6 +73,7 @@
|
||||
state: plant-25
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
toilet:
|
||||
maxVol: 250
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
components:
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
- type: Anchorable
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
- FitsInDispenser
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
- state: pod_0
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
anchored: true
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -60,6 +61,7 @@
|
||||
anchored: true
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
- type: ExtensionCableReceiver
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
map: ["enum.WiresVisualLayers.MaintenancePanel"]
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -96,6 +97,7 @@
|
||||
map: ["enum.WiresVisualLayers.MaintenancePanel"]
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
map: ["enum.MedicalScannerVisualLayers.Terminal"]
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
- key: enum.MicrowaveUiKey.Key
|
||||
type: MicrowaveBoundUserInterface
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
visuals:
|
||||
- type: ReagentGrinderVisualizer
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
description: A large crushing machine used to recycle small items inefficiently. There are lights on the side.
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
netsync: false
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
shader: unshaded
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
netsync: false
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
fixedRotation: false
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
anchored: true
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
- type: Transform
|
||||
anchored: true
|
||||
- type: Anchorable
|
||||
@@ -57,6 +58,7 @@
|
||||
state_anchored: pipe-s
|
||||
state_broken: pipe-b
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -85,6 +87,7 @@
|
||||
- key: enum.DisposalTaggerUiKey.Key
|
||||
type: DisposalTaggerBoundUserInterface
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -109,6 +112,7 @@
|
||||
state_anchored: pipe-t
|
||||
state_broken: pipe-b
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -143,6 +147,7 @@
|
||||
- key: enum.DisposalRouterUiKey.Key
|
||||
type: DisposalRouterBoundUserInterface
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -172,6 +177,7 @@
|
||||
- type: Flippable
|
||||
mirrorEntity: DisposalRouter
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -202,6 +208,7 @@
|
||||
- type: Flippable
|
||||
mirrorEntity: DisposalJunctionFlipped
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -231,6 +238,7 @@
|
||||
- type: Flippable
|
||||
mirrorEntity: DisposalJunction
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -259,6 +267,7 @@
|
||||
state_anchored: pipe-y
|
||||
state_broken: pipe-b
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -283,6 +292,7 @@
|
||||
state_anchored: pipe-c
|
||||
state_broken: pipe-b
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
map: ["enum.DisposalUnitVisualLayers.Light"]
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
- type: Rotatable
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
types:
|
||||
Radiation: 10
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
- type: Clickable
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
# Using a circle here makes it a lot easier to pull it all the way from Cargo
|
||||
@@ -56,6 +57,7 @@
|
||||
- type: Clickable
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
- type: Clickable
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
# Using a circle here makes it a lot easier to pull it all the way from Cargo
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
path: /Audio/Effects/singularity.ogg
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- id: DeleteCircle
|
||||
shape:
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
sprite: Structures/Power/Generation/ame.rsi
|
||||
state: control
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -74,6 +75,7 @@
|
||||
components:
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -102,6 +104,7 @@
|
||||
sprite: Structures/Power/Generation/ame.rsi
|
||||
state: shield_0
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
anchored: true
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -109,6 +110,7 @@
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeCircle
|
||||
@@ -150,6 +152,7 @@
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
access: [["Engineering"]]
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
drawdepth: BelowFloor
|
||||
- type: Clickable
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -63,6 +64,7 @@
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -94,6 +96,7 @@
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -153,6 +156,7 @@
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -46,6 +46,7 @@
|
||||
damageModifierSet: Metallic
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -372,6 +373,7 @@
|
||||
state: grey-1
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
path: /Audio/Effects/bang.ogg
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
map: ["enum.StorageVisualLayers.Welded"]
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -553,6 +553,7 @@
|
||||
acts: [ "Destruction" ]
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
components:
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -59,6 +60,7 @@
|
||||
components:
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -97,6 +99,7 @@
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
state: rack
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
name: atmos plaque
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
name: bar sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
canCollide: false
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
description: Return to monky.
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -31,6 +32,7 @@
|
||||
components:
|
||||
- type: Rotatable
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -50,6 +52,7 @@
|
||||
components:
|
||||
- type: Rotatable
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -70,6 +73,7 @@
|
||||
components:
|
||||
- type: Rotatable
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -90,6 +94,7 @@
|
||||
components:
|
||||
- type: Rotatable
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -110,6 +115,7 @@
|
||||
components:
|
||||
- type: Rotatable
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -129,6 +135,7 @@
|
||||
components:
|
||||
- type: Rotatable
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -148,6 +155,7 @@
|
||||
components:
|
||||
- type: Rotatable
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -168,6 +176,7 @@
|
||||
name: armory sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -186,6 +195,7 @@
|
||||
name: tool storage sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -204,6 +214,7 @@
|
||||
name: anomaly lab sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -222,6 +233,7 @@
|
||||
name: atmos sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -240,6 +252,7 @@
|
||||
name: bar sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -258,6 +271,7 @@
|
||||
name: library sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -276,6 +290,7 @@
|
||||
name: chapel sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -294,6 +309,7 @@
|
||||
name: head sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -312,6 +328,7 @@
|
||||
name: conference room sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -330,6 +347,7 @@
|
||||
name: drones sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -347,6 +365,7 @@
|
||||
name: engine sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -364,6 +383,7 @@
|
||||
name: cloning sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -381,6 +401,7 @@
|
||||
name: interrogation sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -398,6 +419,7 @@
|
||||
name: surgery sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -415,6 +437,7 @@
|
||||
name: telecomms sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -432,6 +455,7 @@
|
||||
name: cargo sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -449,6 +473,7 @@
|
||||
name: cargo dock sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -466,6 +491,7 @@
|
||||
name: chemistry sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -483,6 +509,7 @@
|
||||
name: docking sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -500,6 +527,7 @@
|
||||
name: engineering sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -517,6 +545,7 @@
|
||||
name: EVA sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -534,6 +563,7 @@
|
||||
name: gravity sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -551,6 +581,7 @@
|
||||
name: medbay sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -568,6 +599,7 @@
|
||||
name: morgue sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -585,6 +617,7 @@
|
||||
name: prison sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -602,6 +635,7 @@
|
||||
name: research and development sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -619,6 +653,7 @@
|
||||
name: science sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -636,6 +671,7 @@
|
||||
name: toxins sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -653,6 +689,7 @@
|
||||
name: bridge sign
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -673,6 +710,7 @@
|
||||
description: WARNING! Air flow tube. Ensure the flow is disengaged before working.
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -691,6 +729,7 @@
|
||||
description: WARNING! CO2 flow tube. Ensure the flow is disengaged before working.
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -709,6 +748,7 @@
|
||||
description: WARNING! N2 flow tube. Ensure the flow is disengaged before working.
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -727,6 +767,7 @@
|
||||
description: WARNING! N2O flow tube. Ensure the flow is disengaged before working.
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -745,6 +786,7 @@
|
||||
description: WARNING! O2 flow tube. Ensure the flow is disengaged before working.
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -763,6 +805,7 @@
|
||||
description: WARNING! Plasma flow tube. Ensure the flow is disengaged before working.
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -781,6 +824,7 @@
|
||||
description: WARNING! Waste flow tube. Ensure the flow is disengaged before working.
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -799,6 +843,7 @@
|
||||
description: A warning sign which reads 'NO SMOKING'
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -817,6 +862,7 @@
|
||||
description: Technical information of some sort, shame its too worn-out to read.
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -835,6 +881,7 @@
|
||||
description: Looks like a planet crashing by some station above it. Its kinda scary.
|
||||
components:
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
node: tubeLight
|
||||
- type: Physics
|
||||
canCollide: false
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -154,6 +155,7 @@
|
||||
enabled: false
|
||||
offset: "0, -0.5"
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
sprite: Structures/Walls/barricades.rsi
|
||||
state: barricadewooden
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
damageModifierSet: Metallic
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user