Audio fixes (#22324)
This commit is contained in:
@@ -159,7 +159,7 @@ public sealed partial class ContentAudioSystem
|
||||
// Update still runs in lobby so just ignore it.
|
||||
if (_state.CurrentState is not GameplayState)
|
||||
{
|
||||
FadeOut(_ambientMusicStream);
|
||||
Audio.Stop(_ambientMusicStream);
|
||||
_ambientMusicStream = null;
|
||||
_musicProto = null;
|
||||
return;
|
||||
|
||||
Reference in New Issue
Block a user