Remove lobby preload (#15670)

This commit is contained in:
metalgearsloth
2023-04-23 13:14:25 +10:00
committed by GitHub
parent 34ea3599a0
commit 1bab97a534
4 changed files with 6 additions and 9 deletions

View File

@@ -136,15 +136,17 @@ namespace Content.Client.Lobby
return;
}
_lobby!.StationTime.Text = Loc.GetString("lobby-state-player-status-round-not-started");
string text;
if (_gameTicker.Paused)
{
text = Loc.GetString("lobby-state-paused");
}
else if ((_gameTicker.StartTime - _gameTicker.PreloadTime) < _gameTiming.CurTime)
else if (_gameTicker.StartTime < _gameTiming.CurTime)
{
text = Loc.GetString("lobby-state-preloading");
_lobby!.StartTime.Text = Loc.GetString("lobby-state-soon");
return;
}
else
{
@@ -160,7 +162,6 @@ namespace Content.Client.Lobby
}
}
_lobby!.StationTime.Text = Loc.GetString("lobby-state-player-status-round-not-started");
_lobby!.StartTime.Text = Loc.GetString("lobby-state-round-start-countdown-text", ("timeLeft", text));
}