Add chemical scanning goggles (#18373)
* add chemical scanning goggles * add prototype and textures * .ftl stuff * add lathe, recipe, research stuff * missing description * emo review * remove static method + newlines --------- Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
This commit is contained in:
@@ -2,12 +2,14 @@ using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Text;
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using Content.Server.Chemistry.Components.SolutionManager;
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using Content.Server.Examine;
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using Content.Shared.Chemistry;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Reaction;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Examine;
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using Content.Shared.FixedPoint;
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using Content.Shared.Verbs;
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using JetBrains.Annotations;
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using Robust.Shared.Audio;
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using Robust.Shared.Prototypes;
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@@ -41,6 +43,7 @@ public sealed partial class SolutionContainerSystem : EntitySystem
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[Dependency]
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private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly ExamineSystem _examine = default!;
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public override void Initialize()
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{
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@@ -48,6 +51,7 @@ public sealed partial class SolutionContainerSystem : EntitySystem
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SubscribeLocalEvent<SolutionContainerManagerComponent, ComponentInit>(InitSolution);
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SubscribeLocalEvent<ExaminableSolutionComponent, ExaminedEvent>(OnExamineSolution);
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SubscribeLocalEvent<ExaminableSolutionComponent, GetVerbsEvent<ExamineVerb>>(OnSolutionExaminableVerb);
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}
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private void InitSolution(EntityUid uid, SolutionContainerManagerComponent component, ComponentInit args)
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@@ -60,6 +64,69 @@ public sealed partial class SolutionContainerSystem : EntitySystem
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}
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}
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private void OnSolutionExaminableVerb(EntityUid uid, ExaminableSolutionComponent component, GetVerbsEvent<ExamineVerb> args)
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{
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if (!args.CanInteract || !args.CanAccess)
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return;
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var scanEvent = new SolutionScanEvent();
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RaiseLocalEvent(args.User, scanEvent);
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if (!scanEvent.CanScan)
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{
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return;
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}
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SolutionContainerManagerComponent? solutionsManager = null;
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if (!Resolve(args.Target, ref solutionsManager)
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|| !solutionsManager.Solutions.TryGetValue(component.Solution, out var solutionHolder))
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{
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return;
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}
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var verb = new ExamineVerb()
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{
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Act = () =>
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{
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var markup = GetSolutionExamine(solutionHolder);
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_examine.SendExamineTooltip(args.User, uid, markup, false, false);
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},
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Text = Loc.GetString("scannable-solution-verb-text"),
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Message = Loc.GetString("scannable-solution-verb-message"),
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Category = VerbCategory.Examine,
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Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/drink.svg.192dpi.png")),
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};
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args.Verbs.Add(verb);
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}
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private FormattedMessage GetSolutionExamine(Solution solution)
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{
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var msg = new FormattedMessage();
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if (solution.Contents.Count == 0) //TODO: better way to see if empty?
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{
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msg.AddMarkup(Loc.GetString("scannable-solution-empty-container"));
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return msg;
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}
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msg.AddMarkup(Loc.GetString("scannable-solution-main-text"));
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foreach (var reagent in solution)
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{
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if (!_prototypeManager.TryIndex<ReagentPrototype>(reagent.ReagentId, out var proto))
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{
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continue;
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}
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msg.PushNewline();
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msg.AddMarkup(Loc.GetString("scannable-solution-chemical"
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, ("type", proto.LocalizedName)
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, ("color", proto.SubstanceColor.ToHexNoAlpha())
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, ("amount", reagent.Quantity)));
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}
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return msg;
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}
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private void OnExamineSolution(EntityUid uid, ExaminableSolutionComponent examinableComponent,
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ExaminedEvent args)
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{
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@@ -0,0 +1,7 @@
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namespace Content.Shared.Chemistry.Components;
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[RegisterComponent]
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public sealed class SolutionScannerComponent : Component
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{
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}
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24
Content.Shared/Chemistry/SolutionScannerSystem.cs
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24
Content.Shared/Chemistry/SolutionScannerSystem.cs
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@@ -0,0 +1,24 @@
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Inventory;
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namespace Content.Shared.Chemistry;
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public sealed class SolutionScannerSystem : EntitySystem
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{
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public override void Initialize()
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{
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SubscribeLocalEvent<SolutionScannerComponent, SolutionScanEvent>(OnSolutionScanAttempt);
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SubscribeLocalEvent<SolutionScannerComponent, InventoryRelayedEvent<SolutionScanEvent>>((e, c, ev) => OnSolutionScanAttempt(e, c, ev.Args));
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}
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private void OnSolutionScanAttempt(EntityUid eid, SolutionScannerComponent component, SolutionScanEvent args)
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{
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args.CanScan = true;
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}
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}
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public sealed class SolutionScanEvent : EntityEventArgs, IInventoryRelayEvent
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{
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public bool CanScan;
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public SlotFlags TargetSlots { get; } = SlotFlags.EYES;
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}
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@@ -1,3 +1,4 @@
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using Content.Shared.Chemistry;
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using Content.Shared.Damage;
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using Content.Shared.Electrocution;
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using Content.Shared.Explosion;
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@@ -31,6 +32,7 @@ public partial class InventorySystem
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SubscribeLocalEvent<InventoryComponent, CanSeeAttemptEvent>(RelayInventoryEvent);
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SubscribeLocalEvent<InventoryComponent, GetEyeProtectionEvent>(RelayInventoryEvent);
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SubscribeLocalEvent<InventoryComponent, GetBlurEvent>(RelayInventoryEvent);
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SubscribeLocalEvent<InventoryComponent, SolutionScanEvent>(RelayInventoryEvent);
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SubscribeLocalEvent<InventoryComponent, GetVerbsEvent<EquipmentVerb>>(OnGetStrippingVerbs);
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}
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@@ -0,0 +1,5 @@
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scannable-solution-verb-text = Solution
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scannable-solution-verb-message = Examine the chemical composition.
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scannable-solution-main-text = It contains the following chemicals:
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scannable-solution-empty-container = It contains no chemicals.
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scannable-solution-chemical = - {$amount}u [color={$color}]{$type}[/color]
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@@ -159,3 +159,15 @@
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coefficients:
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Heat: 0.95
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- type: GroupExamine
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- type: entity
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parent: ClothingEyesBase
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id: ClothingEyesGlassesChemical
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name: chemical analysis goggles
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description: Goggles that can scan the chemical composition of a solution.
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components:
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- type: Sprite
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sprite: Clothing/Eyes/Glasses/science.rsi
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- type: Clothing
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sprite: Clothing/Eyes/Glasses/science.rsi
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- type: SolutionScanner
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@@ -18,3 +18,4 @@
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interfaces:
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- key: enum.ChameleonUiKey.Key
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type: ChameleonBoundUserInterface
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@@ -227,6 +227,7 @@
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- ClothingBackpackDuffelHolding
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- WelderExperimental
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- JawsOfLife
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- ClothingEyesGlassesChemical
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- type: entity
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id: CircuitImprinter
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@@ -81,3 +81,13 @@
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materials:
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Plastic: 100
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Steel: 250
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- type: latheRecipe
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id: ClothingEyesGlassesChemical
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result: ClothingEyesGlassesChemical
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completetime: 2
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materials:
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Steel: 100
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Plastic: 100
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Glass: 100
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Silver: 100
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@@ -14,6 +14,7 @@
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- Dropper
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- HotplateMachineCircuitboard
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- ChemicalPayload
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- ClothingEyesGlassesChemical
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- type: technology
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id: SurgicalTools
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Resources/Textures/Clothing/Eyes/Glasses/science.rsi/icon.png
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Resources/Textures/Clothing/Eyes/Glasses/science.rsi/icon.png
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@@ -0,0 +1,26 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/5a73e8f825ff279e82949b9329783a9e3070e2da",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "icon"
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},
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{
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"name": "equipped-EYES",
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"directions": 4
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},
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{
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"name": "inhand-left",
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"directions": 4
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},
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{
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"name": "inhand-right",
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"directions": 4
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}
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]
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}
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