Update components to use EnsureWarn (#2676)

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
DrSmugleaf
2020-12-04 13:26:54 +01:00
committed by GitHub
parent 1eaad7e5d7
commit 1b1d050ee7
24 changed files with 32 additions and 104 deletions

View File

@@ -32,11 +32,7 @@ namespace Content.Server.GameObjects.Components.Projectiles
{
base.Initialize();
if (!Owner.EnsureComponent(out ProjectileComponent _))
{
Logger.Warning(
$"Entity {Owner.Name} at {Owner.Transform.MapPosition} didn't have a {nameof(ProjectileComponent)}");
}
Owner.EnsureComponentWarn(out ProjectileComponent _);
}
void ICollideBehavior.CollideWith(IEntity entity)