Update components to use EnsureWarn (#2676)

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
DrSmugleaf
2020-12-04 13:26:54 +01:00
committed by GitHub
parent 1eaad7e5d7
commit 1b1d050ee7
24 changed files with 32 additions and 104 deletions

View File

@@ -26,7 +26,6 @@ using Robust.Shared.Interfaces.Random;
using Robust.Shared.Interfaces.Timing;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Log;
using Robust.Shared.Maths;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
@@ -124,8 +123,7 @@ namespace Content.Server.GameObjects.Components.Botany
{
base.Initialize();
if(!Owner.EnsureComponent<SolutionContainerComponent>(out var solution))
Logger.Warning($"Entity {Owner} with a PlantHolderComponent did not have a SolutionContainerComponent.");
Owner.EnsureComponentWarn<SolutionContainerComponent>();
}
public override void ExposeData(ObjectSerializer serializer)