Add Modular grenades (chemnades). (#7138)
This commit is contained in:
@@ -0,0 +1,33 @@
|
||||
using Content.Shared.Containers.ItemSlots;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Payload.Components;
|
||||
|
||||
/// <summary>
|
||||
/// Chemical payload that mixes the solutions of two drain-able solution containers when triggered.
|
||||
/// </summary>
|
||||
[RegisterComponent]
|
||||
public sealed class ChemicalPayloadComponent : Component
|
||||
{
|
||||
[DataField("beakerSlotA", required: true)]
|
||||
public ItemSlot BeakerSlotA = new();
|
||||
|
||||
[DataField("beakerSlotB", required: true)]
|
||||
public ItemSlot BeakerSlotB = new();
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public enum ChemicalPayloadVisuals : byte
|
||||
{
|
||||
Slots
|
||||
}
|
||||
|
||||
[Flags]
|
||||
[Serializable, NetSerializable]
|
||||
public enum ChemicalPayloadFilledSlots : byte
|
||||
{
|
||||
None = 0,
|
||||
Left = 1 << 0,
|
||||
Right = 1 << 1,
|
||||
Both = Left | Right,
|
||||
}
|
||||
Reference in New Issue
Block a user