Refactor reaction effects to use reagent effects (#5426)

* reaction effect refactor

* works now
This commit is contained in:
mirrorcult
2021-11-21 00:35:02 -07:00
committed by GitHub
parent 9b39838db7
commit 1ab7170adb
36 changed files with 83 additions and 82 deletions

View File

@@ -158,7 +158,7 @@ namespace Content.Server.Body.Systems
if (!effect.ShouldApply(args, _random))
continue;
effect.Metabolize(args);
effect.Effect(args);
}
}

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@@ -10,9 +10,9 @@ namespace Content.Server.Chemistry.EntitySystems
{
public class ChemicalReactionSystem : SharedChemicalReactionSystem
{
protected override void OnReaction(Solution solution, ReactionPrototype reaction, EntityUid ownerUid, FixedPoint2 unitReactions)
protected override void OnReaction(Solution solution, ReactionPrototype reaction, ReagentPrototype randomReagent, EntityUid ownerUid, FixedPoint2 unitReactions)
{
base.OnReaction(solution, reaction, ownerUid, unitReactions);
base.OnReaction(solution, reaction, randomReagent, ownerUid, unitReactions);
SoundSystem.Play(Filter.Pvs(ownerUid, entityManager:EntityManager), reaction.Sound.GetSound(), ownerUid);
}

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@@ -5,6 +5,7 @@ using Content.Server.Coordinates.Helpers;
using Content.Shared.Audio;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reaction;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Sound;
using JetBrains.Annotations;
using Robust.Shared.Audio;
@@ -23,7 +24,7 @@ namespace Content.Server.Chemistry.ReactionEffects
/// </summary>
[UsedImplicitly]
[ImplicitDataDefinitionForInheritors]
public abstract class AreaReactionEffect : IReactionEffect, ISerializationHooks
public abstract class AreaReactionEffect : ReagentEffect, ISerializationHooks
{
[Dependency] private readonly IMapManager _mapManager = default!;
@@ -89,11 +90,14 @@ namespace Content.Server.Chemistry.ReactionEffects
IoCManager.InjectDependencies(this);
}
public void React(Solution solution, EntityUid solutionEntity, double intensity, IEntityManager entityManager)
public override void Effect(ReagentEffectArgs args)
{
var splitSolution = EntitySystem.Get<SolutionContainerSystem>().SplitSolution(solutionEntity, solution, solution.MaxVolume);
if (args.Source == null)
return;
var splitSolution = EntitySystem.Get<SolutionContainerSystem>().SplitSolution(args.SolutionEntity, args.Source, args.Source.MaxVolume);
// We take the square root so it becomes harder to reach higher amount values
var amount = (int) Math.Round(_rangeConstant + _rangeMultiplier*Math.Sqrt(intensity));
var amount = (int) Math.Round(_rangeConstant + _rangeMultiplier*Math.Sqrt(args.Quantity.Float()));
amount = Math.Min(amount, _maxRange);
if (_diluteReagents)
@@ -117,13 +121,13 @@ namespace Content.Server.Chemistry.ReactionEffects
splitSolution.RemoveSolution(splitSolution.TotalVolume * solutionFraction);
}
var transform = entityManager.GetComponent<TransformComponent>(solutionEntity);
var transform = args.EntityManager.GetComponent<TransformComponent>(args.SolutionEntity);
if (!_mapManager.TryFindGridAt(transform.MapPosition, out var grid)) return;
var coords = grid.MapToGrid(transform.MapPosition);
var ent = entityManager.SpawnEntity(_prototypeId, coords.SnapToGrid());
var ent = args.EntityManager.SpawnEntity(_prototypeId, coords.SnapToGrid());
var areaEffectComponent = GetAreaEffectComponent(ent);
@@ -137,7 +141,7 @@ namespace Content.Server.Chemistry.ReactionEffects
areaEffectComponent.TryAddSolution(splitSolution);
areaEffectComponent.Start(amount, _duration, _spreadDelay, _removeDelay);
SoundSystem.Play(Filter.Pvs(solutionEntity), _sound.GetSound(), solutionEntity, AudioHelpers.WithVariation(0.125f));
SoundSystem.Play(Filter.Pvs(args.SolutionEntity), _sound.GetSound(), args.SolutionEntity, AudioHelpers.WithVariation(0.125f));
}
protected abstract SolutionAreaEffectComponent? GetAreaEffectComponent(IEntity entity);

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@@ -1,15 +1,14 @@
using System;
using Content.Server.Chemistry.Components.SolutionManager;
using Content.Server.Explosion.EntitySystems;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reaction;
using Content.Shared.Chemistry.Reagent;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Chemistry.ReactionEffects
{
[DataDefinition]
public class ExplosionReactionEffect : IReactionEffect
public class ExplosionReactionEffect : ReagentEffect
{
[DataField("devastationRange")] private float _devastationRange = 1;
[DataField("heavyImpactRange")] private float _heavyImpactRange = 2;
@@ -27,11 +26,11 @@ namespace Content.Server.Chemistry.ReactionEffects
/// </summary>
[DataField("maxScale")] private float _maxScale = 1;
public void React(Solution solution, EntityUid solutionEntity, double intensity, IEntityManager entityManager)
public override void Effect(ReagentEffectArgs args)
{
var floatIntensity = (float) intensity;
var floatIntensity = (float) args.Quantity;
if (!entityManager.HasComponent<SolutionContainerManagerComponent>(solutionEntity))
if (!args.EntityManager.HasComponent<SolutionContainerManagerComponent>(args.SolutionEntity))
return;
//Handle scaling
@@ -49,7 +48,7 @@ namespace Content.Server.Chemistry.ReactionEffects
var finalHeavyImpactRange = (int)MathF.Round(_heavyImpactRange * floatIntensity);
var finalLightImpactRange = (int)MathF.Round(_lightImpactRange * floatIntensity);
var finalFlashRange = (int)MathF.Round(_flashRange * floatIntensity);
EntitySystem.Get<ExplosionSystem>().SpawnExplosion(solutionEntity, finalDevastationRange,
EntitySystem.Get<ExplosionSystem>().SpawnExplosion(args.SolutionEntity, finalDevastationRange,
finalHeavyImpactRange, finalLightImpactRange, finalFlashRange);
}
}

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@@ -26,6 +26,9 @@ namespace Content.Server.Chemistry.ReagentEffectConditions
public override bool Condition(ReagentEffectArgs args)
{
if (args.Reagent == null)
return false;
if (Reagent == null)
Reagent = args.Reagent.ID;

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@@ -16,15 +16,18 @@ namespace Content.Server.Chemistry.ReagentEffects
[DataField("solution")]
private string _solution = "reagents";
public override void Metabolize(ReagentEffectArgs args)
public override void Effect(ReagentEffectArgs args)
{
if (args.Reagent == null)
return;
// TODO see if this is correct
if (!EntitySystem.Get<SolutionContainerSystem>()
.TryGetSolution(args.SolutionEntity, _solution, out var solutionContainer))
return;
if (EntitySystem.Get<SolutionContainerSystem>()
.TryAddReagent(args.SolutionEntity, solutionContainer, args.Reagent.ID, args.Metabolizing, out var accepted))
.TryAddReagent(args.SolutionEntity, solutionContainer, args.Reagent.ID, args.Quantity, out var accepted))
args.Source?.RemoveReagent(args.Reagent.ID, accepted);
}
}

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@@ -10,7 +10,7 @@ namespace Content.Server.Chemistry.ReagentEffects
[DataField("amount")]
public float Amount;
public override void Metabolize(ReagentEffectArgs args)
public override void Effect(ReagentEffectArgs args)
{
if (args.EntityManager.TryGetComponent(args.SolutionEntity, out TemperatureComponent temp))
{

View File

@@ -14,13 +14,13 @@ namespace Content.Server.Chemistry.ReagentEffects
[UsedImplicitly]
public class ExtinguishReaction : ReagentEffect
{
public override void Metabolize(ReagentEffectArgs args)
public override void Effect(ReagentEffectArgs args)
{
if (!args.EntityManager.TryGetComponent(args.SolutionEntity, out FlammableComponent? flammable)) return;
var flammableSystem = EntitySystem.Get<FlammableSystem>();
flammableSystem.Extinguish(args.SolutionEntity, flammable);
flammableSystem.AdjustFireStacks(args.SolutionEntity, -1.5f * (float) args.Metabolizing, flammable);
flammableSystem.AdjustFireStacks(args.SolutionEntity, -1.5f * (float) args.Quantity, flammable);
}
}
}

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@@ -14,12 +14,12 @@ namespace Content.Server.Chemistry.ReagentEffects
[UsedImplicitly]
public class FlammableReaction : ReagentEffect
{
public override void Metabolize(ReagentEffectArgs args)
public override void Effect(ReagentEffectArgs args)
{
if (!args.EntityManager.TryGetComponent(args.SolutionEntity, out FlammableComponent? flammable)) return;
EntitySystem.Get<FlammableSystem>().AdjustFireStacks(args.SolutionEntity, args.Metabolizing.Float() / 5f, flammable);
args.Source?.RemoveReagent(args.Reagent.ID, args.Metabolizing);
EntitySystem.Get<FlammableSystem>().AdjustFireStacks(args.SolutionEntity, args.Quantity.Float() / 5f, flammable);
args.Source?.RemoveReagent(args.Reagent.ID, args.Quantity);
}
}
}

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@@ -19,9 +19,9 @@ namespace Content.Server.Chemistry.ReagentEffects
[DataField("damage", required: true)]
public DamageSpecifier Damage = default!;
public override void Metabolize(ReagentEffectArgs args)
public override void Effect(ReagentEffectArgs args)
{
EntitySystem.Get<DamageableSystem>().TryChangeDamage(args.SolutionEntity, Damage * args.Metabolizing, true);
EntitySystem.Get<DamageableSystem>().TryChangeDamage(args.SolutionEntity, Damage * args.Quantity, true);
}
}
}

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@@ -37,7 +37,7 @@ namespace Content.Server.Chemistry.ReagentEffects
/// <summary>
/// Remove reagent at set rate, changes the movespeed modifiers and adds a MovespeedModifierMetabolismComponent if not already there.
/// </summary>
public override void Metabolize(ReagentEffectArgs args)
public override void Effect(ReagentEffectArgs args)
{
var status = args.EntityManager.EnsureComponent<MovespeedModifierMetabolismComponent>(args.SolutionEntity);
@@ -48,7 +48,7 @@ namespace Content.Server.Chemistry.ReagentEffects
status.WalkSpeedModifier = WalkSpeedModifier;
status.SprintSpeedModifier = SprintSpeedModifier;
IncreaseTimer(status, StatusLifetime * args.Metabolizing.Float());
IncreaseTimer(status, StatusLifetime * args.Quantity.Float());
if (modified)
EntitySystem.Get<MovementSpeedModifierSystem>().RefreshMovementSpeedModifiers(args.SolutionEntity);

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@@ -7,7 +7,7 @@ namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
{
public class PlantAdjustHealth : PlantAdjustAttribute
{
public override void Metabolize(ReagentEffectArgs args)
public override void Effect(ReagentEffectArgs args)
{
if (!CanMetabolize(args.SolutionEntity, out var plantHolderComp, args.EntityManager))
return;

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@@ -7,7 +7,7 @@ namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
{
public class PlantAdjustMutationLevel : PlantAdjustAttribute
{
public override void Metabolize(ReagentEffectArgs args)
public override void Effect(ReagentEffectArgs args)
{
if (!CanMetabolize(args.SolutionEntity, out var plantHolderComp, args.EntityManager))
return;

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@@ -8,7 +8,7 @@ namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
[UsedImplicitly]
public class PlantAdjustMutationMod : PlantAdjustAttribute
{
public override void Metabolize(ReagentEffectArgs args)
public override void Effect(ReagentEffectArgs args)
{
if (!CanMetabolize(args.SolutionEntity, out var plantHolderComp, args.EntityManager))
return;

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@@ -8,7 +8,7 @@ namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
[UsedImplicitly]
public class PlantAdjustNutrition : PlantAdjustAttribute
{
public override void Metabolize(ReagentEffectArgs args)
public override void Effect(ReagentEffectArgs args)
{
if (!CanMetabolize(args.SolutionEntity, out var plantHolderComp, args.EntityManager))
return;

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@@ -8,7 +8,7 @@ namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
[UsedImplicitly]
public class PlantAdjustPests : PlantAdjustAttribute
{
public override void Metabolize(ReagentEffectArgs args)
public override void Effect(ReagentEffectArgs args)
{
if (!CanMetabolize(args.SolutionEntity, out var plantHolderComp, args.EntityManager))
return;

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@@ -8,7 +8,7 @@ namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
[UsedImplicitly]
public class PlantAdjustToxins : PlantAdjustAttribute
{
public override void Metabolize(ReagentEffectArgs args)
public override void Effect(ReagentEffectArgs args)
{
if (!CanMetabolize(args.SolutionEntity, out var plantHolderComp, args.EntityManager))
return;

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@@ -8,7 +8,7 @@ namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
[UsedImplicitly]
public class PlantAdjustWater : PlantAdjustAttribute
{
public override void Metabolize(ReagentEffectArgs args)
public override void Effect(ReagentEffectArgs args)
{
if (!CanMetabolize(args.SolutionEntity, out var plantHolderComp, args.EntityManager))
return;

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@@ -8,7 +8,7 @@ namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
[UsedImplicitly]
public class PlantAdjustWeeds : PlantAdjustAttribute
{
public override void Metabolize(ReagentEffectArgs args)
public override void Effect(ReagentEffectArgs args)
{
if (!CanMetabolize(args.SolutionEntity, out var plantHolderComp, args.EntityManager))
return;

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@@ -8,7 +8,7 @@ namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
[UsedImplicitly]
public class PlantAffectGrowth : PlantAdjustAttribute
{
public override void Metabolize(ReagentEffectArgs args)
public override void Effect(ReagentEffectArgs args)
{
if (!CanMetabolize(args.SolutionEntity, out var plantHolderComp, args.EntityManager))
return;

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@@ -15,7 +15,7 @@ namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
[DataDefinition]
public class PlantClonexadone : ReagentEffect
{
public override void Metabolize(ReagentEffectArgs args)
public override void Effect(ReagentEffectArgs args)
{
if (!args.EntityManager.TryGetComponent(args.SolutionEntity, out PlantHolderComponent? plantHolderComp)
|| plantHolderComp.Seed == null || plantHolderComp.Dead)

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@@ -15,7 +15,7 @@ namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
[DataDefinition]
public class PlantDiethylamine : ReagentEffect
{
public override void Metabolize(ReagentEffectArgs args)
public override void Effect(ReagentEffectArgs args)
{
if (!args.EntityManager.TryGetComponent(args.SolutionEntity, out PlantHolderComponent? plantHolderComp)
|| plantHolderComp.Seed == null || plantHolderComp.Dead ||

View File

@@ -15,7 +15,7 @@ namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
[DataDefinition]
public class RobustHarvest : ReagentEffect
{
public override void Metabolize(ReagentEffectArgs args)
public override void Effect(ReagentEffectArgs args)
{
if (!args.EntityManager.TryGetComponent(args.SolutionEntity, out PlantHolderComponent? plantHolderComp)
|| plantHolderComp.Seed == null || plantHolderComp.Dead ||

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@@ -16,7 +16,7 @@ namespace Content.Server.Chemistry.ReagentEffects
[DataField("type")]
public PopupType Type = PopupType.Local;
public override void Metabolize(ReagentEffectArgs args)
public override void Effect(ReagentEffectArgs args)
{
var popupSys = args.EntityManager.EntitySysManager.GetEntitySystem<SharedPopupSystem>();
var random = IoCManager.Resolve<IRobustRandom>();

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@@ -29,7 +29,7 @@ namespace Content.Server.Chemistry.ReagentEffects
[DataField("amount", required: true)]
public FixedPoint2 Amount = default!;
public override void Metabolize(ReagentEffectArgs args)
public override void Effect(ReagentEffectArgs args)
{
if (args.Source != null)
{

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@@ -18,10 +18,10 @@ namespace Content.Server.Chemistry.ReagentEffects
[DataField("factor")] public float NutritionFactor { get; set; } = 3.0f;
//Remove reagent at set rate, satiate hunger if a HungerComponent can be found
public override void Metabolize(ReagentEffectArgs args)
public override void Effect(ReagentEffectArgs args)
{
if (args.EntityManager.TryGetComponent(args.SolutionEntity, out HungerComponent? hunger))
hunger.UpdateFood(NutritionFactor * (float) args.Metabolizing);
hunger.UpdateFood(NutritionFactor * (float) args.Quantity);
}
}
}

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@@ -18,10 +18,10 @@ namespace Content.Server.Chemistry.ReagentEffects
public float HydrationFactor { get; set; } = 3.0f;
/// Satiate thirst if a ThirstComponent can be found
public override void Metabolize(ReagentEffectArgs args)
public override void Effect(ReagentEffectArgs args)
{
if (args.EntityManager.TryGetComponent(args.SolutionEntity, out ThirstComponent? thirst))
thirst.UpdateThirst(HydrationFactor * (float) args.Metabolizing);
thirst.UpdateThirst(HydrationFactor * (float) args.Quantity);
}
}
}

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@@ -36,7 +36,7 @@ namespace Content.Server.Chemistry.ReagentEffects.StatusEffects
[DataField("type")]
public StatusEffectMetabolismType Type = StatusEffectMetabolismType.Add;
public override void Metabolize(ReagentEffectArgs args)
public override void Effect(ReagentEffectArgs args)
{
var statusSys = args.EntityManager.EntitySysManager.GetEntitySystem<StatusEffectsSystem>();
if (Type == StatusEffectMetabolismType.Add && Component != String.Empty)

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@@ -23,7 +23,7 @@ namespace Content.Server.Chemistry.ReagentEffects.StatusEffects
[DataField("time")]
public float Time = 2.0f;
public override void Metabolize(ReagentEffectArgs args)
public override void Effect(ReagentEffectArgs args)
{
args.EntityManager.EntitySysManager.GetEntitySystem<SharedJitteringSystem>()
.DoJitter(args.SolutionEntity, TimeSpan.FromSeconds(Time), Amplitude, Frequency);

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@@ -14,7 +14,7 @@ namespace Content.Server.Chemistry.ReagentEffects
[UsedImplicitly]
public class WashCreamPieReaction : ReagentEffect
{
public override void Metabolize(ReagentEffectArgs args)
public override void Effect(ReagentEffectArgs args)
{
if (!args.EntityManager.TryGetComponent(args.SolutionEntity, out CreamPiedComponent? creamPied)) return;

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@@ -53,7 +53,7 @@ namespace Content.Shared.Chemistry
if (!effect.ShouldApply(args, _robustRandom))
continue;
effect.Metabolize(args);
effect.Effect(args);
}
}
}

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@@ -1,13 +0,0 @@
using Content.Shared.Chemistry.Components;
using Robust.Shared.GameObjects;
namespace Content.Shared.Chemistry.Reaction
{
/// <summary>
/// Chemical reaction effect on the world such as an explosion, EMP, or fire.
/// </summary>
public interface IReactionEffect
{
void React(Solution solution, EntityUid solutionEntity, double intensity, IEntityManager entityManager);
}
}

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@@ -14,10 +14,6 @@ namespace Content.Shared.Chemistry.Reaction
[Prototype("reaction")]
public class ReactionPrototype : IPrototype
{
[DataField("reactants")] private Dictionary<string, ReactantPrototype> _reactants = new();
[DataField("products")] private Dictionary<string, FixedPoint2> _products = new();
[DataField("effects", serverOnly: true)] private List<IReactionEffect> _effects = new();
[ViewVariables]
[DataField("id", required: true)]
public string ID { get; } = default!;
@@ -28,15 +24,17 @@ namespace Content.Shared.Chemistry.Reaction
/// <summary>
/// Reactants required for the reaction to occur.
/// </summary>
public IReadOnlyDictionary<string, ReactantPrototype> Reactants => _reactants;
[DataField("reactants")] public Dictionary<string, ReactantPrototype> Reactants = new();
/// <summary>
/// Reagents created when the reaction occurs.
/// </summary>
public IReadOnlyDictionary<string, FixedPoint2> Products => _products;
[DataField("products")] public Dictionary<string, FixedPoint2> Products = new();
/// <summary>
/// Effects to be triggered when the reaction occurs.
/// </summary>
public IReadOnlyList<IReactionEffect> Effects => _effects;
[DataField("effects", serverOnly: true)] public List<ReagentEffect> Effects = new();
// TODO SERV3: Empty on the client, (de)serialize on the server with module manager is server module
[DataField("sound", serverOnly: true)] public SoundSpecifier Sound { get; private set; } = new SoundPathSpecifier("/Audio/Effects/Chemistry/bubbles.ogg");

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@@ -6,6 +6,7 @@ using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
namespace Content.Shared.Chemistry.Reaction
{
@@ -16,6 +17,7 @@ namespace Content.Shared.Chemistry.Reaction
private const int MaxReactionIterations = 20;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
public override void Initialize()
{
@@ -58,6 +60,9 @@ namespace Content.Shared.Chemistry.Reaction
/// </summary>
private Solution PerformReaction(Solution solution, EntityUid ownerUid, ReactionPrototype reaction, FixedPoint2 unitReactions)
{
// We do this so that ReagentEffect can have something to work with, even if it's
// a little meaningless.
var randomReagent = _prototypeManager.Index<ReagentPrototype>(_random.Pick(reaction.Reactants).Key);
//Remove reactants
foreach (var reactant in reaction.Reactants)
{
@@ -76,16 +81,23 @@ namespace Content.Shared.Chemistry.Reaction
}
// Trigger reaction effects
OnReaction(solution, reaction, ownerUid, unitReactions);
OnReaction(solution, reaction, randomReagent, ownerUid, unitReactions);
return products;
}
protected virtual void OnReaction(Solution solution, ReactionPrototype reaction, EntityUid ownerUid, FixedPoint2 unitReactions)
protected virtual void OnReaction(Solution solution, ReactionPrototype reaction, ReagentPrototype randomReagent, EntityUid ownerUid, FixedPoint2 unitReactions)
{
var args = new ReagentEffectArgs(ownerUid, null, solution,
randomReagent,
unitReactions, EntityManager, null);
foreach (var effect in reaction.Effects)
{
effect.React(solution, ownerUid, unitReactions.Double(), EntityManager);
if (!effect.ShouldApply(args))
continue;
effect.Effect(args);
}
}

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@@ -30,7 +30,7 @@ namespace Content.Shared.Chemistry.Reagent
[DataField("probability")]
public float Probability = 1.0f;
public abstract void Metabolize(ReagentEffectArgs args);
public abstract void Effect(ReagentEffectArgs args);
}
public static class ReagentEffectExt
@@ -41,11 +41,6 @@ namespace Content.Shared.Chemistry.Reagent
if (random == null)
random = IoCManager.Resolve<IRobustRandom>();
// Make sure we still have enough reagent to go...
if (args.Source != null && !args.Source.ContainsReagent(args.Reagent.ID))
return false;
if (effect.Probability < 1.0f && !random.Prob(effect.Probability))
return false;
@@ -74,7 +69,7 @@ namespace Content.Shared.Chemistry.Reagent
EntityUid? OrganEntity,
Solution? Source,
ReagentPrototype Reagent,
FixedPoint2 Metabolizing,
FixedPoint2 Quantity,
IEntityManager EntityManager,
ReactionMethod? Method
);

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@@ -120,7 +120,7 @@ namespace Content.Shared.Chemistry.Reagent
if (!plantMetabolizable.ShouldApply(args, random))
continue;
plantMetabolizable.Metabolize(args);
plantMetabolizable.Effect(args);
}
}
}