Add an exception to the soft max player cap for players who joined the game at some point during the current round. (#6245)
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@@ -429,7 +429,7 @@ namespace Content.Server.GameTicking
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}
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// This ordering mechanism isn't great (no ordering of minds) but functions
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var listOfPlayerInfoFinal = listOfPlayerInfo.OrderBy(pi => pi.PlayerOOCName).ToArray();
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_playersInGame.Clear();
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RaiseNetworkEvent(new RoundEndMessageEvent(gamemodeTitle, roundEndText, roundDuration, listOfPlayerInfoFinal.Length, listOfPlayerInfoFinal));
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}
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