DrinkSystem uses EntityUid instead of IEntity
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@@ -143,7 +143,7 @@ namespace Content.Server.Chemistry.Components
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// Touch every entity on the tile
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foreach (var entity in tile.GetEntitiesInTileFast().ToArray())
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{
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chemistry.ReactionEntity(entity, ReactionMethod.Touch, reagent,
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chemistry.ReactionEntity(entity.Uid, ReactionMethod.Touch, reagent,
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reagentQuantity.Quantity * solutionFraction, solution);
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}
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}
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