Removes AtmosCooldown from TileAtmosphere, fixes various atmos issues (#2297)

* Remove AtmosCooldown

* Fix former space tiles always having an immutable gas mixture

* _tile -> _tiles
This commit is contained in:
Víctor Aguilera Puerto
2020-10-19 14:50:16 +02:00
committed by GitHub
parent 717a375abb
commit 19d32eb4ce
7 changed files with 39 additions and 37 deletions

View File

@@ -12,7 +12,7 @@ namespace Content.Server.Atmos
private bool _disposed = false; private bool _disposed = false;
[ViewVariables] [ViewVariables]
private readonly HashSet<TileAtmosphere> _tile = new HashSet<TileAtmosphere>(); private readonly HashSet<TileAtmosphere> _tiles = new HashSet<TileAtmosphere>();
[ViewVariables] [ViewVariables]
private GridAtmosphereComponent _gridAtmosphereComponent; private GridAtmosphereComponent _gridAtmosphereComponent;
@@ -25,35 +25,41 @@ namespace Content.Server.Atmos
public void AddTile(TileAtmosphere tile) public void AddTile(TileAtmosphere tile)
{ {
_tile.Add(tile); _tiles.Add(tile);
tile.ExcitedGroup = this; tile.ExcitedGroup = this;
ResetCooldowns(); ResetCooldowns();
} }
public bool RemoveTile(TileAtmosphere tile)
{
tile.ExcitedGroup = null;
return _tiles.Remove(tile);
}
public void MergeGroups(ExcitedGroup other) public void MergeGroups(ExcitedGroup other)
{ {
var ourSize = _tile.Count; var ourSize = _tiles.Count;
var otherSize = other._tile.Count; var otherSize = other._tiles.Count;
if (ourSize > otherSize) if (ourSize > otherSize)
{ {
foreach (var tile in other._tile) foreach (var tile in other._tiles)
{ {
tile.ExcitedGroup = this; tile.ExcitedGroup = this;
_tile.Add(tile); _tiles.Add(tile);
} }
other._tile.Clear(); other._tiles.Clear();
other.Dispose(); other.Dispose();
ResetCooldowns(); ResetCooldowns();
} }
else else
{ {
foreach (var tile in _tile) foreach (var tile in _tiles)
{ {
tile.ExcitedGroup = other; tile.ExcitedGroup = other;
other._tile.Add(tile); other._tiles.Add(tile);
} }
_tile.Clear(); _tiles.Clear();
Dispose(); Dispose();
other.ResetCooldowns(); other.ResetCooldowns();
} }
@@ -80,7 +86,7 @@ namespace Content.Server.Atmos
{ {
var combined = new GasMixture(Atmospherics.CellVolume); var combined = new GasMixture(Atmospherics.CellVolume);
var tileSize = _tile.Count; var tileSize = _tiles.Count;
if (_disposed) return; if (_disposed) return;
@@ -90,7 +96,7 @@ namespace Content.Server.Atmos
return; return;
} }
foreach (var tile in _tile) foreach (var tile in _tiles)
{ {
if (tile?.Air == null) continue; if (tile?.Air == null) continue;
combined.Merge(tile.Air); combined.Merge(tile.Air);
@@ -101,11 +107,10 @@ namespace Content.Server.Atmos
combined.Multiply(1 / (float)tileSize); combined.Multiply(1 / (float)tileSize);
foreach (var tile in _tile) foreach (var tile in _tiles)
{ {
if (tile?.Air == null) continue; if (tile?.Air == null) continue;
tile.Air.CopyFromMutable(combined); tile.Air.CopyFromMutable(combined);
tile.AtmosCooldown = 0;
tile.UpdateVisuals(); tile.UpdateVisuals();
} }
@@ -114,7 +119,7 @@ namespace Content.Server.Atmos
public void Dismantle(bool unexcite = true) public void Dismantle(bool unexcite = true)
{ {
foreach (var tile in _tile) foreach (var tile in _tiles)
{ {
if (tile == null) continue; if (tile == null) continue;
tile.ExcitedGroup = null; tile.ExcitedGroup = null;
@@ -123,7 +128,7 @@ namespace Content.Server.Atmos
_gridAtmosphereComponent.RemoveActiveTile(tile); _gridAtmosphereComponent.RemoveActiveTile(tile);
} }
_tile.Clear(); _tiles.Clear();
} }
public void Dispose() public void Dispose()

View File

@@ -63,7 +63,7 @@ namespace Content.Server.Atmos
/// Use with caution. /// Use with caution.
/// </summary> /// </summary>
/// <param name="tile"></param> /// <param name="tile"></param>
void RemoveActiveTile(TileAtmosphere tile); void RemoveActiveTile(TileAtmosphere tile, bool disposeGroup = true);
/// <summary> /// <summary>
/// Marks a tile as having a hotspot so it can be processed. /// Marks a tile as having a hotspot so it can be processed.

View File

@@ -44,9 +44,6 @@ namespace Content.Server.Atmos
[ViewVariables] [ViewVariables]
private static GasTileOverlaySystem _gasTileOverlaySystem; private static GasTileOverlaySystem _gasTileOverlaySystem;
[ViewVariables]
public int AtmosCooldown { get; set; } = 0;
[ViewVariables] [ViewVariables]
public float Temperature {get; private set; } = Atmospherics.T20C; public float Temperature {get; private set; } = Atmospherics.T20C;
@@ -647,7 +644,7 @@ namespace Content.Server.Atmos
// Can't process a tile without air // Can't process a tile without air
if (Air == null) if (Air == null)
{ {
_gridAtmosphereComponent.RemoveActiveTile(this); Excited = false;
return; return;
} }
@@ -657,7 +654,6 @@ namespace Content.Server.Atmos
_currentCycle = fireCount; _currentCycle = fireCount;
var adjacentTileLength = 0; var adjacentTileLength = 0;
AtmosCooldown++;
for (var i = 0; i < Atmospherics.Directions; i++) for (var i = 0; i < Atmospherics.Directions; i++)
{ {
var direction = (AtmosDirection) (1 << i); var direction = (AtmosDirection) (1 << i);
@@ -738,7 +734,7 @@ namespace Content.Server.Atmos
if (ConsiderSuperconductivity(true)) if (ConsiderSuperconductivity(true))
remove = false; remove = false;
if((ExcitedGroup == null && remove) || (AtmosCooldown > (Atmospherics.ExcitedGroupsDismantleCycles * 2))) if(ExcitedGroup == null && remove)
_gridAtmosphereComponent.RemoveActiveTile(this); _gridAtmosphereComponent.RemoveActiveTile(this);
} }
@@ -1187,11 +1183,9 @@ namespace Content.Server.Atmos
if (lastShare > Atmospherics.MinimumAirToSuspend) if (lastShare > Atmospherics.MinimumAirToSuspend)
{ {
ExcitedGroup.ResetCooldowns(); ExcitedGroup.ResetCooldowns();
AtmosCooldown = 0;
} else if (lastShare > Atmospherics.MinimumMolesDeltaToMove) } else if (lastShare > Atmospherics.MinimumMolesDeltaToMove)
{ {
ExcitedGroup.DismantleCooldown = 0; ExcitedGroup.DismantleCooldown = 0;
AtmosCooldown = 0;
} }
} }

View File

@@ -241,6 +241,12 @@ namespace Content.Server.GameObjects.Components.Atmos
FixVacuum(tile.GridIndices); FixVacuum(tile.GridIndices);
} }
// Tile used to be space, but isn't anymore.
if (tile.Air?.Immutable ?? false)
{
tile.Air = null;
}
tile.Air ??= new GasMixture(GetVolumeForCells(1), AtmosphereSystem){Temperature = Atmospherics.T20C}; tile.Air ??= new GasMixture(GetVolumeForCells(1), AtmosphereSystem){Temperature = Atmospherics.T20C};
} }
@@ -300,12 +306,15 @@ namespace Content.Server.GameObjects.Components.Atmos
/// <inheritdoc /> /// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public virtual void RemoveActiveTile(TileAtmosphere? tile) public virtual void RemoveActiveTile(TileAtmosphere? tile, bool disposeGroup = true)
{ {
if (tile == null) return; if (tile == null) return;
_activeTiles.Remove(tile); _activeTiles.Remove(tile);
tile.Excited = false; tile.Excited = false;
tile.ExcitedGroup?.Dispose(); if(disposeGroup)
tile.ExcitedGroup?.Dispose();
else
tile.ExcitedGroup?.RemoveTile(tile);
} }
/// <inheritdoc /> /// <inheritdoc />

View File

@@ -40,7 +40,7 @@ namespace Content.Server.GameObjects.Components.Atmos
public override void AddActiveTile(TileAtmosphere? tile) { } public override void AddActiveTile(TileAtmosphere? tile) { }
public override void RemoveActiveTile(TileAtmosphere? tile) { } public override void RemoveActiveTile(TileAtmosphere? tile, bool disposeGroup = true) { }
public override void AddHotspotTile(TileAtmosphere? tile) { } public override void AddHotspotTile(TileAtmosphere? tile) { }

View File

@@ -26,7 +26,6 @@ namespace Content.Server.GameObjects.EntitySystems
[Dependency] private readonly IPrototypeManager _protoMan = default!; [Dependency] private readonly IPrototypeManager _protoMan = default!;
[Dependency] private readonly IMapManager _mapManager = default!; [Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IPauseManager _pauseManager = default!; [Dependency] private readonly IPauseManager _pauseManager = default!;
[Dependency] private IEntityManager _entityManager = default!;
private GasReactionPrototype[] _gasReactions = Array.Empty<GasReactionPrototype>(); private GasReactionPrototype[] _gasReactions = Array.Empty<GasReactionPrototype>();
@@ -38,11 +37,6 @@ namespace Content.Server.GameObjects.EntitySystems
/// </summary> /// </summary>
public IEnumerable<GasReactionPrototype> GasReactions => _gasReactions!; public IEnumerable<GasReactionPrototype> GasReactions => _gasReactions!;
/// <summary>
/// EventBus reference for gas reactions.
/// </summary>
public IEventBus EventBus => _entityManager.EventBus;
public GridTileLookupSystem GridTileLookupSystem => _gridTileLookup ??= Get<GridTileLookupSystem>(); public GridTileLookupSystem GridTileLookupSystem => _gridTileLookup ??= Get<GridTileLookupSystem>();
public override void Initialize() public override void Initialize()

View File

@@ -109,8 +109,8 @@
/// <summary> /// <summary>
/// Minimum temperature for starting superconduction. /// Minimum temperature for starting superconduction.
/// </summary> /// </summary>
public const float MinimumTemperatureStartSuperConduction = (T20C + 200f); public const float MinimumTemperatureStartSuperConduction = (T20C + 400f);
public const float MinimumTemperatureForSuperconduction = (T20C + 10f); public const float MinimumTemperatureForSuperconduction = (T20C + 80f);
/// <summary> /// <summary>
/// Minimum heat capacity. /// Minimum heat capacity.
@@ -233,7 +233,7 @@
/// <summary> /// <summary>
/// Gases to Ids. Keep these updated with the prototypes! /// Gases to Ids. Keep these updated with the prototypes!
/// </summary> /// </summary>
public enum Gas public enum Gas : sbyte
{ {
Oxygen = 0, Oxygen = 0,
Nitrogen = 1, Nitrogen = 1,