Removes AtmosCooldown from TileAtmosphere, fixes various atmos issues (#2297)
* Remove AtmosCooldown * Fix former space tiles always having an immutable gas mixture * _tile -> _tiles
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@@ -40,7 +40,7 @@ namespace Content.Server.GameObjects.Components.Atmos
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public override void AddActiveTile(TileAtmosphere? tile) { }
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public override void RemoveActiveTile(TileAtmosphere? tile) { }
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public override void RemoveActiveTile(TileAtmosphere? tile, bool disposeGroup = true) { }
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public override void AddHotspotTile(TileAtmosphere? tile) { }
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