Fix misc virtual item issues (#5980)
This commit is contained in:
@@ -193,9 +193,12 @@ namespace Content.Client.Hands
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hands.Gui.Update(new HandsGuiState(states, hands.ActiveHand));
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hands.Gui.Update(new HandsGuiState(states, hands.ActiveHand));
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}
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}
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protected override void HandleContainerModified(EntityUid uid, SharedHandsComponent component, ContainerModifiedMessage args)
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public override void UpdateHandVisuals(EntityUid uid, SharedHandsComponent? handComp = null, AppearanceComponent? appearance = null)
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{
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{
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base.HandleContainerModified(uid, component, args);
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if (!Resolve(uid, ref handComp, ref appearance, false))
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return;
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base.UpdateHandVisuals(uid, handComp, appearance);
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if (uid == _playerManager.LocalPlayer?.ControlledEntity)
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if (uid == _playerManager.LocalPlayer?.ControlledEntity)
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UpdateGui();
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UpdateGui();
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@@ -1,7 +1,6 @@
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using Content.Server.Hands.Components;
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using Content.Server.Hands.Components;
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using Content.Shared.Hands;
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using Content.Shared.Hands;
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using Content.Shared.Hands.Components;
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using Content.Shared.Hands.Components;
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using Content.Shared.Interaction;
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using JetBrains.Annotations;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.IoC;
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@@ -13,16 +12,6 @@ namespace Content.Server.Hands.Systems
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{
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{
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<HandVirtualItemComponent, DroppedEvent>(HandleItemDropped);
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SubscribeLocalEvent<HandVirtualItemComponent, UnequippedHandEvent>(HandleItemUnequipped);
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SubscribeLocalEvent<HandVirtualItemComponent, BeforeInteractEvent>(HandleBeforeInteract);
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}
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public bool TrySpawnVirtualItemInHand(EntityUid blockingEnt, EntityUid user)
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public bool TrySpawnVirtualItemInHand(EntityUid blockingEnt, EntityUid user)
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{
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{
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if (EntityManager.TryGetComponent<HandsComponent>(user, out var hands))
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if (EntityManager.TryGetComponent<HandsComponent>(user, out var hands))
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@@ -45,39 +34,6 @@ namespace Content.Server.Hands.Systems
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return false;
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return false;
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}
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}
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private static void HandleBeforeInteract(
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EntityUid uid,
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HandVirtualItemComponent component,
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BeforeInteractEvent args)
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{
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// No interactions with a virtual item, please.
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args.Handled = true;
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}
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// If the virtual item gets removed from the hands for any reason, cancel the pull and delete it.
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private void HandleItemUnequipped(EntityUid uid, HandVirtualItemComponent component, UnequippedHandEvent args)
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{
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Delete(component, args.User);
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}
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private void HandleItemDropped(EntityUid uid, HandVirtualItemComponent component, DroppedEvent args)
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{
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Delete(component, args.UserUid);
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}
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/// <summary>
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/// Queues a deletion for a virtual item and notifies the blocking entity and user.
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/// </summary>
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public void Delete(HandVirtualItemComponent comp, EntityUid user)
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{
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var userEv = new VirtualItemDeletedEvent(comp.BlockingEntity, user);
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RaiseLocalEvent(user, userEv, false);
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var targEv = new VirtualItemDeletedEvent(comp.BlockingEntity, user);
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RaiseLocalEvent(comp.BlockingEntity, targEv, false);
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EntityManager.QueueDeleteEntity(comp.Owner);
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}
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/// <summary>
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/// <summary>
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/// Deletes all virtual items in a user's hands with
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/// Deletes all virtual items in a user's hands with
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/// the specified blocked entity.
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/// the specified blocked entity.
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@@ -42,6 +42,7 @@ namespace Content.Server.Hands.Systems
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[Dependency] private readonly ActionBlockerSystem _actionBlockerSystem = default!;
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[Dependency] private readonly ActionBlockerSystem _actionBlockerSystem = default!;
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[Dependency] private readonly AdminLogSystem _logSystem = default!;
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[Dependency] private readonly AdminLogSystem _logSystem = default!;
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[Dependency] private readonly StrippableSystem _strippableSystem = default!;
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[Dependency] private readonly StrippableSystem _strippableSystem = default!;
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[Dependency] private readonly SharedHandVirtualItemSystem _virtualSystem = default!;
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public override void Initialize()
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public override void Initialize()
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{
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{
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@@ -115,6 +116,14 @@ namespace Content.Server.Hands.Systems
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RaiseNetworkEvent(new PickupAnimationEvent(item, initialPosition, finalPosition), filter);
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RaiseNetworkEvent(new PickupAnimationEvent(item, initialPosition, finalPosition), filter);
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}
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}
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protected override void HandleContainerRemoved(EntityUid uid, SharedHandsComponent component, ContainerModifiedMessage args)
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{
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if (!Deleted(args.Entity) && TryComp(args.Entity, out HandVirtualItemComponent? @virtual))
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_virtualSystem.Delete(@virtual, uid);
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base.HandleContainerRemoved(uid, component, args);
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}
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#endregion
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#endregion
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#region pulling
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#region pulling
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@@ -1,4 +1,5 @@
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using System;
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using System;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameStates;
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using Robust.Shared.GameStates;
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using Robust.Shared.Players;
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using Robust.Shared.Players;
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@@ -37,6 +38,10 @@ namespace Content.Shared.Hands.Components
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return;
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return;
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_blockingEntity = pullState.BlockingEntity;
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_blockingEntity = pullState.BlockingEntity;
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// update hands GUI with new entity.
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if (Owner.TryGetContainer(out var containter))
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EntitySystem.Get<SharedHandsSystem>().UpdateHandVisuals(containter.Owner);
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}
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}
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[Serializable, NetSerializable]
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[Serializable, NetSerializable]
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@@ -1,4 +1,5 @@
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using Content.Shared.Hands.Components;
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using Content.Shared.Hands.Components;
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using Content.Shared.Interaction;
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using Content.Shared.Inventory.Events;
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using Content.Shared.Inventory.Events;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects;
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@@ -11,10 +12,33 @@ public abstract class SharedHandVirtualItemSystem : EntitySystem
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base.Initialize();
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base.Initialize();
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SubscribeLocalEvent<HandVirtualItemComponent, BeingEquippedAttemptEvent>(OnBeingEquippedAttempt);
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SubscribeLocalEvent<HandVirtualItemComponent, BeingEquippedAttemptEvent>(OnBeingEquippedAttempt);
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SubscribeLocalEvent<HandVirtualItemComponent, BeforeInteractEvent>(HandleBeforeInteract);
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}
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}
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private void OnBeingEquippedAttempt(EntityUid uid, HandVirtualItemComponent component, BeingEquippedAttemptEvent args)
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private void OnBeingEquippedAttempt(EntityUid uid, HandVirtualItemComponent component, BeingEquippedAttemptEvent args)
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{
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{
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args.Cancel();
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args.Cancel();
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}
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}
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private static void HandleBeforeInteract(
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EntityUid uid,
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HandVirtualItemComponent component,
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BeforeInteractEvent args)
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{
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// No interactions with a virtual item, please.
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args.Handled = true;
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}
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/// <summary>
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/// Queues a deletion for a virtual item and notifies the blocking entity and user.
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/// </summary>
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public void Delete(HandVirtualItemComponent comp, EntityUid user)
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{
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var userEv = new VirtualItemDeletedEvent(comp.BlockingEntity, user);
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RaiseLocalEvent(user, userEv, false);
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var targEv = new VirtualItemDeletedEvent(comp.BlockingEntity, user);
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RaiseLocalEvent(comp.BlockingEntity, targEv, false);
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EntityManager.QueueDeleteEntity(comp.Owner);
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}
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}
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}
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@@ -24,8 +24,7 @@ namespace Content.Shared.Hands
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base.Initialize();
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base.Initialize();
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SubscribeAllEvent<RequestSetHandEvent>(HandleSetHand);
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SubscribeAllEvent<RequestSetHandEvent>(HandleSetHand);
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SubscribeLocalEvent<SharedHandsComponent, EntRemovedFromContainerMessage>(HandleContainerRemoved);
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SubscribeLocalEvent<SharedHandsComponent, EntRemovedFromContainerMessage>(HandleContainerModified);
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SubscribeLocalEvent<SharedHandsComponent, EntInsertedIntoContainerMessage>(HandleContainerModified);
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SubscribeLocalEvent<SharedHandsComponent, EntInsertedIntoContainerMessage>(HandleContainerModified);
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CommandBinds.Builder
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CommandBinds.Builder
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@@ -127,18 +126,23 @@ namespace Content.Shared.Hands
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public abstract void PickupAnimation(EntityUid item, EntityCoordinates initialPosition, Vector2 finalPosition,
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public abstract void PickupAnimation(EntityUid item, EntityCoordinates initialPosition, Vector2 finalPosition,
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EntityUid? exclude);
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EntityUid? exclude);
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protected virtual void HandleContainerRemoved(EntityUid uid, SharedHandsComponent component, ContainerModifiedMessage args)
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{
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HandleContainerModified(uid, component, args);
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}
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#endregion
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#endregion
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#region visuals
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#region visuals
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protected virtual void HandleContainerModified(EntityUid uid, SharedHandsComponent hands, ContainerModifiedMessage args)
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private void HandleContainerModified(EntityUid uid, SharedHandsComponent hands, ContainerModifiedMessage args)
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{
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{
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UpdateHandVisualizer(uid, hands);
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UpdateHandVisuals(uid, hands);
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}
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}
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/// <summary>
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/// <summary>
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/// Update the In-Hand sprites
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/// Update the In-Hand sprites
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/// </summary>
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/// </summary>
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public void UpdateHandVisualizer(EntityUid uid, SharedHandsComponent? handComp = null, AppearanceComponent? appearance = null)
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public virtual void UpdateHandVisuals(EntityUid uid, SharedHandsComponent? handComp = null, AppearanceComponent? appearance = null)
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{
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{
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if (!Resolve(uid, ref handComp, ref appearance, false))
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if (!Resolve(uid, ref handComp, ref appearance, false))
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return;
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return;
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@@ -121,7 +121,7 @@ namespace Content.Shared.Item
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private void OnEquippedPrefixChange()
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private void OnEquippedPrefixChange()
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{
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{
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if (Owner.TryGetContainer(out var container))
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if (Owner.TryGetContainer(out var container))
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EntitySystem.Get<SharedHandsSystem>().UpdateHandVisualizer(container.Owner);
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EntitySystem.Get<SharedHandsSystem>().UpdateHandVisuals(container.Owner);
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}
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}
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public void RemovedFromSlot()
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public void RemovedFromSlot()
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